Red Hare Studios

Red Hare Studios A gamification design service, game development studio and software solutions provider.

Enemies are more than obstacles standing between players and victory. They teach mechanics, shape combat, and define som...
17/08/2026

Enemies are more than obstacles standing between players and victory. They teach mechanics, shape combat, and define some unforgettable moments. Discover how visual design, gameplay roles, encounter composition, and progression come together to create bestiaries that challenge, surprise, and inspire. Whether you are a game developer or an avid player, learn why great enemies are the heart of every great game.

Enemies are more than obstacles standing between players and victory. They teach mechanics, shape combat, and define some unforgettable moments. Discover how visual design, gameplay roles, encounte…

From its international roots to its emotionally driven debut game, Going Places Studio is an indie developer with a uniq...
01/08/2026

From its international roots to its emotionally driven debut game, Going Places Studio is an indie developer with a unique story to tell. We sat down with Producer and Director Poe Sriwatanathamma to discuss the studio's origins, creative inspirations, the challenges of independent development, and how their game BlueLine explores mental health, burnout, and modern expectations through an authentic Thai perspective.

From its international roots to its emotionally driven debut game, Going Places Studio is an indie developer with a unique story to tell. We sat down with Producer and Director Poe Sriwatanathamma …

Rail shooters may no longer dominate the gaming landscape, but their unique blend of cinematic action, precise gameplay,...
16/07/2026

Rail shooters may no longer dominate the gaming landscape, but their unique blend of cinematic action, precise gameplay, and rewarding replayability remains as compelling as ever. Discover what defines the genre, why it declined, and how developers can modernize its timeless design principles to create exciting rail shooters that resonate with today's players.

Rail shooters may no longer dominate the gaming landscape, but their unique blend of cinematic action, precise gameplay, and rewarding replayability remains as compelling as ever. Discover what def…

From grilling meat to photographing cats, Secret Character has built a reputation for creating games with memorable conc...
01/07/2026

From grilling meat to photographing cats, Secret Character has built a reputation for creating games with memorable concepts and broad appeal. The Bangkok-based indie studio, co-founded by Ping Jirakorn, is best known for Yakiniku Simulator, Banchou Tactics, and Neko Odyssey. We spoke with Ping about the studio's growth, its approach to game development, and the opportunities and challenges facing indie developers in Thailand today.

From grilling meat to photographing cats, Secret Character has built a reputation for creating games with memorable concepts and broad appeal. The Bangkok-based indie studio, co-founded by Ping Jir…

From action platformers to roguelites, FairPlay Studios has been steadily building a name for itself within Thailand’s g...
15/06/2026

From action platformers to roguelites, FairPlay Studios has been steadily building a name for itself within Thailand’s growing indie game scene. In this interview, co-founder and CEO Kachain Puttiwarawut shares the studio’s creative philosophy, the challenges of developing games for a global audience, and why the region’s game industry has an exciting future ahead.

From action platformers to roguelites, FairPlay Studios has been steadily building a name for itself within Thailand’s growing indie game scene. In this interview, co-founder and CEO Kachain …

Star Fox has always promised fast, cinematic space combat, but its mechanics have never fully evolved beyond isolated en...
15/06/2026

Star Fox has always promised fast, cinematic space combat, but its mechanics have never fully evolved beyond isolated encounters and simple movement loops. With a remake arriving in June 2026, the question is no longer whether the series can return, but what a true sequel should become. This article breaks down the core mechanical weaknesses holding the franchise back, and explores how overlapping enemy pressure, squad coordination, and smarter encounter design could finally unlock its full potential.

Star Fox has always promised fast, cinematic space combat, but its mechanics have never fully evolved beyond isolated encounters and simple movement loops. With a remake arriving in June 2026, the …

Why do players finish games with inventories full of unused items? This article explores the psychology and design behin...
15/05/2026

Why do players finish games with inventories full of unused items? This article explores the psychology and design behind item hoarding, from uncertainty and loss aversion to system-driven behaviours that discourage usage. It breaks down why this happens and how better design can fix it, offering practical strategies to create more engaging and coherent gameplay where resources are used meaningfully instead of saved indefinitely.

Why do players finish games with inventories full of unused items? This article explores the psychology and design behind item hoarding, from uncertainty and loss aversion to system-driven behaviou…

In this interview, we speak with Paul Naylor from LandShark Games about the inspiration and development behind their lat...
02/05/2026

In this interview, we speak with Paul Naylor from LandShark Games about the inspiration and development behind their latest RPG, Grifford Academy. He shares how the magical world of Caldria came to life, the ideas that shaped the game’s characters and combat, and what players can expect from this storybook-inspired adventure.

In this interview, we speak with Paul Naylor from LandShark Games about the inspiration and development behind their latest RPG, Grifford Academy. He shares how the magical world of Caldria came to…

Poison is more than a simple damage-over-time effect. Across different genres, it shapes strategy, controls space, and e...
15/04/2026

Poison is more than a simple damage-over-time effect. Across different genres, it shapes strategy, controls space, and even defines entire playstyles. From punishing environments to creative self-buff mechanics, poison can transform how players think and act. This article explores the many ways games use poison, breaking it down into clear categories to show how a familiar mechanic can become something far more interesting.

Poison is more than a simple damage-over-time effect. Across different genres, it shapes strategy, controls space, and even defines entire playstyles. From punishing environments to creative self-b…

Founded in 2021, TrueWorld Studios is a Singapore-based indie game development studio that has grown steadily across the...
02/04/2026

Founded in 2021, TrueWorld Studios is a Singapore-based indie game development studio that has grown steadily across the years. The studio gained recognition with the release of UNYIELDER, a fast-paced FPS that showcases its focus on bold gameplay and original ideas. In this interview, co-founder Abizer Imran shares the story behind the studio, the making of UNYIELDER, and the vision driving its future. Read on to discover the journey and the challenges.

Founded in 2021, TrueWorld Studios is a Singapore-based indie game development studio that has grown steadily across the years. The studio gained recognition with the release of UNYIELDER, a fast-p…

Address

37 Jalan Pemimpin, #03/11
Singapore
577177

Opening Hours

Monday 09:00 - 18:30
Tuesday 09:30 - 18:30
Wednesday 09:30 - 18:30
Thursday 09:30 - 18:30
Friday 09:30 - 18:30

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