21/01/2026
From 3D scan to high-poly sculpt to production-ready asset. Each one, carefully scanned, goes through a full cleanup and sculpting process before being optimized for real-time use.
The result is a fully polished asset built to hold up in close-ups while remaining performant in-engine.
It includes a high-poly source mesh, a detailed LOD0, and optimized LODs from LOD1 through LOD5, making it suitable for games, cinematics, and real-time environments.
Our texture set includes:
• Albedo / Diffuse
• Roughness
• Metallic
• Specular
• Normal
• Height / Displacement
Created with production in mind — clean topology, modern PBR workflow, and ready to drop straight into a pipeline!!