Arcturus - XR Studio

Arcturus - XR Studio Transforming how the world engages with video | Capture, edit and streaming of volumetric video

03/15/2026

Traditional highlights start with cameras. We start with the entire moment. Not one angle. Not a handful of broadcast positions. The play is captured volumetrically — preserving the action in motion, in space. From that single capture, highlights can be created from any point of view.

That means directors gain new creative tools. The ability to frame the game's story isn't locked to the broadcast booth — it extends beyond it. And it doesn't stop with broadcast. Creators and fans can step into the same moment and frame their own story, too.

This is Episode 2 of Countless Perspectives. Every view you're seeing is generated from the moment itself — not replayed from a fixed camera, but explored virtually after the play happens.

University of Illinois Fighting Illini vs. University of Tennessee Volunteers

Captured at Bridgestone Arena — Nashville, Tennessee | December 6, 2025

One capture. Countless perspectives. Follow along and visit www.arcturus-sports.com for more.

02/28/2026

What if highlights weren’t limited by cameras?

We captured more than a game — we captured the entire moment.

The University of Illinois Fighting Illini vs the University of Tennessee Volunteers.
Not from one broadcast angle. Not from one camera position.
But volumetrically — the full play, in motion, in space.

One capture. Endless perspectives.

Every highlight you’re seeing is created virtually from the match itself. No reshoots. No guesswork. Just the moment — reconstructed and reimagined.

Captured at Bridgestone Arena, Nashville
December 6, 2025

Follow along .arcturus-sports.com. There’s more to see.

02/12/2026

Arcturus' Impossible Angles highlights and replays are captured in stadiums and arenas, using off-the-shelf sensors.

Highlights are created virtually from the match’s volumetric capture.

These recordings of the match authentically capture the action in full 3D for customized coverage, analysis, and performance data.

Learn more at arcturus-sports.com

02/12/2026

PowerSlap and Arcturus joined forces to capture the event in revolutionary volumetric video. Forty cameras surrounded the arena, recording every strike, every reaction, every heartbeat in stunning 3D.

With Arcturus’ proprietary technology, those perspectives were seamlessly fused into a fully realized 3D recreation of the fight. The result? Cinematographers were unleashed—able to place virtual cameras anywhere in space, revealing angles and moments never seen before.

The hits felt heavier. The crowd sounded louder.

This wasn’t just filmed.

It was rebuilt for the future of sports.

02/12/2026

PowerSlap and Arcturus joined forces to capture the event in revolutionary volumetric video. Forty cameras surrounded the arena, recording every strike, every reaction, every heartbeat in stunning 3D.

With Arcturus’ proprietary technology, those perspectives were seamlessly fused into a fully realized 3D recreation of the fight. The result? Cinematographers were unleashed—able to place virtual cameras anywhere in space, revealing angles and moments never seen before.

The hits felt heavier. The crowd sounded louder.

This wasn’t just filmed.

It was rebuilt for the future of sports.

06/04/2025

Every game has a story, but what if you could truly feel it? At Arcturus, we’re not just producing broadcasts; we’re creating unforgettable experiences.

Our 60-second highlight reel reveals the magic behind our pioneering volumetric video technology – the tech that's finally bringing fans onto the field and into the action.

Think about it: impossible-angle replays, interactive analysis, and immersive moments across live broadcasts, studio shows, social, and even AR platforms. This isn't just about what we built; it's about the impact it has on your connection to the game.

Check it out and let us know which moment blew your mind!

10/19/2023

30 years ago, "The 7th Guest" captured hearts. Today, it's reborn in . 🔥

An industry-first, The 7th Guest boasts live-action scenes through video technology. Step into an eerie world where ghostly apparitions materialize in 3D, creating a hauntingly realistic, atmospheric storytelling experience. 👻

This launch isn't just about a game; it's a glimpse into the future of gaming. 🎮✨ We are deeply honored to be part of this journey, and we extend our heartfelt thanks to our friends at Vertigo Games for choosing to bring this experience to life.

We'd love to hear your experiences! Drop a comment below or shoot us a message on how you enjoyed authentic human performance in a virtual game💫

We're thrilled to welcome industry veteran Steve Sullivan as our new Chief Product Officer. A Lucasfilm veteran and form...
10/05/2023

We're thrilled to welcome industry veteran Steve Sullivan as our new Chief Product Officer. A Lucasfilm veteran and former Founder and Leader of Mixed Reality Capture Systems (MRCS) at Microsoft, Steve brings a wealth of experience to his new role.

In addition to leading the transition of to Arcturus, Steve will oversee the ongoing development of with a keen focus on utilizing R&D and to make video more accessible.

Please join us in extending a warm welcome to Steve! 🤝 🎉

Learn more about what this means for Arcturus: https://bit.ly/46CVxco

With the volumetric video market expected to grow by 28.6% and reach $7.6 billion within the next five years, companies like Arcturus are preparing to have a share of the pie. Last August ProVideo Coalition shared that Arcturus, a pioneer in volumetric video technology, was selected as the go-to-mar...

09/07/2023

Hi 👋 We’ve made a lot of progress this year, and for any new followers we wanted to take a chance to re-introduce ourselves. We’re experts in video and we work with brands to bring human presence to every digital touchpoint. Dive into the video below to see our in all their glory.👇

But we’re not just creatives or strategists - we’re also building a platform for the medium. Earlier this year, we partnered with to bring Mixed Reality Capture Systems to market, making us your go-to provider. If you’ve used the system or still have some of their data, we’re here to lend a helping hand. 🫱🏻‍🫲🏼

We remain unwavering in advancing HoloSuite, our capture-agnostic platform developed specifically for the of volumetric video. Over the last year we’ve released several big innovations - including Accelerated Volumetric Video (AVV), a special codec to deliver more high-quality humans to game engines than ever before. We also introduced Blend, a cutting-edge feature that seamlessly loops character actions for non-stop storytelling. ✨ HoloSuite lets you edit, stream, and playback volumetric content.

We firmly believe volumetric video is the future of visual storytelling and we’re excited to play a pivotal role in transforming how the world engages with video. We understand navigating emerging tech can be daunting and we’re here to help with any questions, big or small.

Shoot us a DM or drop a comment below. We’re all ears!👂🏻

We’re thrilled to announce ourselves as the go-to-market partner for Microsoft’s Mixed Reality Capture Studios (MRCS) te...
08/07/2023

We’re thrilled to announce ourselves as the go-to-market partner for Microsoft’s Mixed Reality Capture Studios (MRCS) technology, one of the highest-quality volumetric capture solutions available. This partnership enables us to offer a complete end-to-end solution for .

Our primary objective has always been to advance the state of volumetric production. In alignment with this vision, HoloSuite will remain capture agnostic, ensuring accessibility for creators working with volumetric data from any provider.

Learn more about our exciting partnership with Microsoft and the remarkable capabilities of MRCS and HoloSuite by visiting our press release: https://bit.ly/3QvyQSG

09/01/2022
We're sharing Ewan Johnson's 2022 outlook for POST MAGAZINE. You can probably guess the big takeaway -   is on the rise,...
01/12/2022

We're sharing Ewan Johnson's 2022 outlook for POST MAGAZINE. You can probably guess the big takeaway - is on the rise, more industries are building volumetric projects and over the next 12 months, we'll see the results of major entertainment companies incorporating volumetric video in their productions. Check out his piece - what are your thoughts?

Post Magazine is dedicated to serving the most intensely dynamic segment of the entertainment industry: Post Production. Post magazine has over 25 years of experience covering this business.

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Need help with volumetric video?

Our current focus is on HoloSuite, our toolset for the post processing and distribution of volumetric video. This capture agnostic platform allows creatives to adjust, tune and finesse volumetric captures to fit their artistic and production goals.

Arcturus creates stories, games, and live-action immersive experiences and the software that powers them. Compelling virtual and augmented reality content is driven by great narrative combined with interactivity; this combination requires a deep understanding of storytelling, play, and engineering. Our XR projects pioneer the frontiers of artistry and technology.