Chasing Windmills Games

Chasing Windmills Games Indie Video Game Developer

Ever wondered what indie game dev looks like? Here’s a peek at my real workspace today. Sketches, coffee, and a lot of s...
02/22/2026

Ever wondered what indie game dev looks like? Here’s a peek at my real workspace today. Sketches, coffee, and a lot of story brainstorming for 'I of the Storm'.

Curious how these ideas turn into a full game? Check out the process (and our new merch!) at chasingwindmillsgames.com ☕

What if hope glowed in the darkness?Our new character stands at the edge of an abandoned asylum, journal in hand, search...
02/21/2026

What if hope glowed in the darkness?

Our new character stands at the edge of an abandoned asylum, journal in hand, searching for light in the shadows. Every choice reveals another side of the story—and your own strength.

Curious about the journey? Dive deeper at chasingwindmillsgames.com or check out our merch for something special. 🌅✨

What would you do in the dark?Every choice in 'I of the Storm' shapes the shadows around you. Your story, your secrets—w...
02/19/2026

What would you do in the dark?

Every choice in 'I of the Storm' shapes the shadows around you. Your story, your secrets—waiting in the halls of an abandoned asylum.

Ready to step inside? Explore more and check out our merch at chasingwindmillsgames.com 👻

Which path would you choose in the dark? 🕯️Every decision in 'I of the Storm' unlocks a different story. The asylum’s se...
02/18/2026

Which path would you choose in the dark? 🕯️

Every decision in 'I of the Storm' unlocks a different story. The asylum’s secrets are waiting for you to discover.

Curious where your choices might lead? Visit our site to explore more and check out the merch store!

Ever wondered how a thriller gets built? ☕Today’s dev diary: sketchbooks, coffee, and a few eerie shadows. There’s a sto...
02/15/2026

Ever wondered how a thriller gets built? ☕

Today’s dev diary: sketchbooks, coffee, and a few eerie shadows. There’s a story behind every line I draw and every late-night bug fix.

Peek behind the curtain at chasingwindmillsgames.com—and if you like what you see, our merch store is open for explorers. 👀

Two doors. One choice. Which way? You’re standing in the dark, heart pounding. Warm light spills from one door. The othe...
02/12/2026

Two doors. One choice. Which way?

You’re standing in the dark, heart pounding. Warm light spills from one door. The other is lost in shadow. What would you do?

Every decision shapes the story in 'I of the Storm.' Dive deeper into the mystery and discover what’s behind each door at chasingwindmillsgames.com. 👀

Which path would you choose in the dark? Every decision shapes your fate in 'I of the Storm.' Your next step could chang...
02/09/2026

Which path would you choose in the dark? Every decision shapes your fate in 'I of the Storm.' Your next step could change everything. Ready to explore the unknown? Dive deeper at chasingwindmillsgames.com or check out our merch for a piece of the mystery. 🕹️🌑

What if a game could feel this real? We’re building a world where every choice matters, and mental health isn’t just a b...
02/09/2026

What if a game could feel this real?

We’re building a world where every choice matters, and mental health isn’t just a backdrop—it’s the heart of the story. Peek into the lives behind the walls of our abandoned asylum, where hope and struggle sit side by side.

Curious? See more and support us at chasingwindmillsgames.com. 🕹️

What would you do at the gates? The asylum’s doors are open. Your choices shape every secret you uncover.Ready to step i...
02/07/2026

What would you do at the gates? The asylum’s doors are open. Your choices shape every secret you uncover.

Ready to step inside? Find your path (and new merch) at chasingwindmillsgames.com 🔦

Choose your path in the asylum tonight. Three doors. Three stories. One secret waiting in the shadows. Every footprint i...
01/08/2026

Choose your path in the asylum tonight.

Three doors. Three stories. One secret waiting in the shadows. Every footprint in the fog could change your fate—or someone else’s.

Curious where the footprints lead? Step into the mystery at chasingwindmillsgames.com and explore our merch store for exclusive designs that capture the game’s mood. 🕯️👣

What if every mask told a story?In 'I of the Storm,' every fragment matters. Our narrative-driven thriller isn't just ab...
01/05/2026

What if every mask told a story?

In 'I of the Storm,' every fragment matters. Our narrative-driven thriller isn't just about scares—it's about understanding the pieces we hide and the memories we carry. Each character's journey is shaped by authentic mental health experiences, inspired by real-life struggles.

Curious how these stories come to life? Dive deeper into our world and see what we're building. Visit our site for behind-the-scenes updates, or check out our merch store to support indie storytelling.🕹️

https://chasingwindmillsgames.com
https://chasing-windmills-games.printful.me

Monsters, memories, and mugs—my desk today. Ever wonder how a nightmare takes shape? Right now, it’s just me, a laptop, ...
01/04/2026

Monsters, memories, and mugs—my desk today.

Ever wonder how a nightmare takes shape? Right now, it’s just me, a laptop, and a notebook full of scribbles, transforming late-night thoughts into something you’ll actually play. Every sketch is a piece of 'I of the Storm' coming to life—sometimes the scariest ideas are the ones staring back at you from your own desk.

Want a peek behind the curtain? Dive deeper into our creative chaos and snag some exclusive merch at chasingwindmillsgames.com. Your support keeps these monsters (mostly) on the screen. ☕👀

Address

McMinnville, OR

Opening Hours

Monday 12pm - 8pm
Tuesday 12pm - 8pm
Wednesday 12pm - 8pm
Thursday 12pm - 8pm
Friday 12pm - 8pm

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