Vertigo Games

Vertigo Games Vertigo Games is the developer and publisher of free-to-play mobile shooter games. [email protected]
https://www.vertigogames.co

Vertigo Games is an independent video game development company located in Turkey. We are working on Critical Strike Mobile with more than 50 million players so far. Our goal is to offer the players the best possible FPS gaming experience on both smartphones and tablets. We're focusing on making the best games with polished graphics and addictive game-play. We offer a fun, lively and dynamic workplace, where creativity, agility, and innovation are encouraged, prized and rewarded. Working with us will develop your skills, drive your career forward and delight millions of players around the world.

A normal day at the office, except everyone was holding a phone, fully locked in, and treating every round like the gran...
08/07/2026

A normal day at the office, except everyone was holding a phone, fully locked in, and treating every round like the grand final. 📱

Our 2nd In-House Critical Strike Tournament delivered close matches, a few tournament runs ending earlier than expected, confident predictions, and enough tactical discussions to last until the next tournament.

The medals found their owners, the rivalries gained a new chapter, and the rematch plans started before the final round was even over. 🏅

This past Sunday, we hosted a Product Case Challenge with Boğaziçi University students, organized together with the BÜME...
13/05/2026

This past Sunday, we hosted a Product Case Challenge with Boğaziçi University students, organized together with the BÜMED student club. We’re humbled every time we see how enthusiastic the brightest students are about what we do.

A huge thank you to all the participants for their effort and for giving us their Sunday.

We’re also deeply grateful to the Boğaziçi University Alumni Association for opening BÜMED House to us, we truly felt at home.

Anadolu Üniversitesi Güzel Sanatlar Fakültesi’nde “FPS Oyunlarında Sanat Üretim Süreci” seminerinde öğrencilerle bir ara...
07/05/2026

Anadolu Üniversitesi Güzel Sanatlar Fakültesi’nde “FPS Oyunlarında Sanat Üretim Süreci” seminerinde öğrencilerle bir araya geldik.

Bu etkinlikte Critical Strike ve Polygun Arena üretim süreçlerimiz üzerine sohbet ettik. Gelen sorular ve katılımcıların heyecanı bizi çok mutlu etti.

Teşrifleri için GSF Dekanı Prof. Dr. Duygu Karaman ve Dekan Yardımcısı Dr. Öğr. Üyesi Yasin Arslan’a, etkinliğin organizasyonundaki katkıları için Çizgi Film ve Animasyon Bölüm Başkanı Prof. Dr. Çiğdem Taş Alicenap’a teşekkür ederiz.

Bu vesileyle başlattığımız işe alım yarışması kazananını yaz dönemi “art intern” olarak ekibimize katmaktan mutluluk duyuyoruz. Yeni takım arkadaşımızı aramızda görmek için sabırsızlanıyoruz.
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Anadolu University’s Faculty of Fine Arts hosted us for a seminar on the art production process behind FPS games.

We had a great time talking with students about our production process behind Critical Strike and Polygun Arena. The questions and the energy in the room genuinely made our day.

Our thanks to Dean Prof. Dr. Duygu Karaman and Vice Dean Dr. Yasin Arslan for joining us, and a special thanks to Prof. Dr. Çiğdem Taş Alicenap, Head of the Animation Department, for co-organizing the event with us.

We also used this occasion to launch a recruitment challenge, and we are excited to share that we hired the winner as our summer art intern. Looking forward to welcoming our new teammate.

Last week, we hosted students from  at our office. It is quite rare to find so many curious + bright people in a circle....
05/05/2026

Last week, we hosted students from at our office. It is quite rare to find so many curious + bright people in a circle. We had a great time holding a Q&A session and talking all about what it’s like to work across different roles.

Up next: Our final campus event of the term. We will hold a case challenge at Bümed House on Sunday.

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Istanbul
34330

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