About us
ViRA | Virtual Reality Applications was estabilished in 2016 in Athens - Greece, focusing on virtual reality and interactive applications. We combine the limitlesspossibilities of technology with high aesthetic design values, in the development of unique virtual reality experiences for our customers’ needs. ViRA’s aim is to fully comprehend the demand of each customer, in order to provid
e functional and comprehensive solutions in all circumstances, facing every challenge successfully. Our Team
Our team’s training and professional experience includes fine arts, sound design, architecture and computer science, with skills and expertise on virtual reality technologies and applications, game design and implementation, 3D modelling, use of environmental sensors, networked applications, interactive real-time systems and performance. She completed her studies in Music Technology and Acoustics at the Higher Technological Institute of Crete, Department of Rethymno and her Master of Arts in "Art, virtual reality and multi-user systems of artistic expression" at the National School of Fine Arts of Athens and the University Paris VIII. She has worked as a music teacher as well as an event manager and personal assistant in the music industry in Athens and Crete. Since 2013 her research concentrates in virtual reality systems and artistic interactive installations as well as in the involvement of virtual reality systems in art education especially addressed to children with special needs. Her individual and team works have been presented in several conferences and festivals, including the IEEE VR2015 and the International Conference: The Future of Education, 5th Edition (2015). [email protected]
www.reniapapathanasiou.com
Christina Chrysanthopoulou is an architect engineer and digital artist, born in Greece in 1986. Based on the theories of the Situationist International, on one hand her research deals with the possibilities of transforming the urban public space into ludic space. On the other hand, she is experimenting with the integration of physical elements in virtual reality experiences. For both purposes large part of her research is concentrated on video games and immersive virtual reality applications. Ultimately her goal is to combine both approaches to create experiences that concern the virtual, the physical and the urban. She graduated from the department of Architecture Engineering of the National Technical University of Athens in 2012. In June 2015, she graduated from the European Master's degree titled "Art, Virtual Reality and Multiuser Systems of Artistic Expression”, a collaboration between the Athens School of Fine Arts and the department of Arts and Technologies of the Image of the Paris 8 University. Her individual and group works have been presented in several conferences and festivals, including the IEEE VR2015 International Conference and the Ars Electronica Festival 2015. [email protected]
www.christinachrysanthopoulou.com