Playdemic

Playdemic The studio behind the award winning mobile game "Golf Clash". This page is your home for EA Playdemic studio news, updates, and behind-the-scenes stories.

Developer of hit games including Village Life, Gourmet Ranch and Golf Clash. Playdemic is one of Europe's leading social games companies. Our passion is to develop innovative, premium free-to-play games for Facebook, mobile and tablet platforms. Employing 65 staff at our Manchester UK Studio, our vision is to create innovative, meaningful cross-platform social games, with high production values, t

hat deliver a uniquely social, incredibly fun and shared experience for our players. Playdemic is owned and run by a team of highly experienced Game Industry professionals with a strong track record of success in casual online and social gaming over the past 15 years. You can find more information about Playdemic and its games at www.playdemic.com, or follow them at www.facebook.com/playdemic and

The EA Playdemic University Mentorship Program 2026 has come to a close! šŸŽ“Over the past six months, we've had the pleasu...
09/07/2026

The EA Playdemic University Mentorship Program 2026 has come to a close! šŸŽ“

Over the past six months, we've had the pleasure of supporting 15 students from Manchester Metropolitan University, University of Portsmouth, and University of Staffordshire across Games Art, Games Design, Games Programming, and Games Production. šŸŽ®

Each student was paired with an EA Playdemic mentor, meeting for an hour each month to discuss everything from career journeys and portfolio advice to industry insights and life in game development. šŸ’¬

Our goal has always been to help bridge the gap between education and the games industry by creating meaningful connections between aspiring developers and experienced professionals. We hope the students leave the program with greater confidence, clearer career goals, and valuable insight into what it's like to work in games. šŸš€

A huge thank you to all of our Playdemic mentors who generously volunteered their time, experience, and encouragement throughout the program. Your commitment has made a real difference, and we're incredibly grateful for the positive impact you've had on the next generation of games talent. šŸ’™

Congratulations as well to all of the students who took part! šŸ‘ It's been fantastic to see your enthusiasm, curiosity, and growth over the last six months. We wish you every success as you continue your journey into the games industry. 🌟

šŸ“©We're already looking forward to welcoming a new cohort next year! If you're a university interested in partnering with us for the next EA Playdemic University Mentorship Program, we'd love to hear from you.

We’re Hiring! šŸŽØā›³Want to help create the stunning visuals behind one of mobile gaming’s biggest hits? We’re looking for a...
18/06/2026

We’re Hiring! šŸŽØā›³

Want to help create the stunning visuals behind one of mobile gaming’s biggest hits? We’re looking for a 3D Artist to join the Live Ops team behind at Playdemic.

As a 3D Artist, you'll create high-quality assets that enhance both the in-game experience and promotional content. Working as a generalist, you'll collaborate closely with Design, Engineering, and fellow Artists to bring creative ideas to life, improve existing content, and help push the visual quality of Golf Clash even further.

We're particularly excited to welcome applications from recent graduates and early-career artists looking to kick-start their games industry journey. Our 3D Art team is passionate about supporting, inspiring, challenging, and learning from one another, with mentoring, training, and development forming a core part of how we work.

Whether you're taking your first step into the industry or looking for your next creative challenge, this is an opportunity to grow your skills while contributing to a game enjoyed by millions of players worldwide.

šŸ‘‰ Apply now: https://bit.ly/4vdmOPa

We’re Hiring! šŸŽ®Want to help shape the player experience in one of mobile gaming’s biggest hits? We’re looking for a tale...
02/06/2026

We’re Hiring! šŸŽ®

Want to help shape the player experience in one of mobile gaming’s biggest hits? We’re looking for a talented Level Designer to join the team behind at Playdemic.

As a Level Designer within the Golf Clash team at Playdemic, you will collaborate with Product, Production, QA, Design, Environment Art, Live-Ops, Analytics and Engineering to create new course content, improve existing holes, and support events, tournaments and other live-service requirements.

If you're passionate about level design, player experience, and collaborating across disciplines to bring engaging content to life, we'd love to hear from you!

šŸ‘‰ Apply now: https://bit.ly/4vqCQ8i

Great to be at the Manchester Games Network launch yesterday šŸŽ®It was brilliant to see Golf Clash featured in the opening...
13/05/2026

Great to be at the Manchester Games Network launch yesterday šŸŽ®

It was brilliant to see Golf Clash featured in the opening trailer alongside so many other games developed here in Manchester. It's a real reminder of the creativity and talent in the region.

The event was a fantastic opportunity to connect with universities, studios, and fellow gaming professionals, as well as meet new faces, share ideas, and explore potential collaborations across the local ecosystem.

There’s clearly a strong momentum building in Manchester’s games industry, and it’s exciting to see a network dedicated to supporting growth, fostering collaboration, and showcasing the city on a global stage.

Looking forward to seeing how the Manchester Games Network evolves and continues to champion the incredible work coming out of this community. šŸ

It was great to be back at The University of Manchester SODA last week, where our team from EA Playdemic spent time with...
29/04/2026

It was great to be back at The University of Manchester SODA last week, where our team from EA Playdemic spent time with the next generation of game talent.

Pete (EA Senior Recruiter), Joe (EA Playdemic Designer), and Jean Pierre (EA Playdemic 3D artist) joined students for a day focused on portfolio reviews and career insights. Joe and Jean Pierre met with Game Art and Game Design students throughout the day, offering detailed feedback and guidance on their work, while Pete delivered an insightful session on breaking into the gaming industry and landing that first role.

Events like these are incredibly valuable. They give students direct access to industry professionals, real-world feedback, and a clearer understanding of what studios are looking for. That kind of exposure can make a meaningful difference as they prepare to take their first steps into the industry.

If you’d like our team to visit your university for a similar event, feel free to send us a DM.

We recently welcomed the wonderful team from Paws in Work to EA Manchester. It’s safe to say they brought a lot of joy w...
27/04/2026

We recently welcomed the wonderful team from Paws in Work to EA Manchester. It’s safe to say they brought a lot of joy with them 🐾

Paws in Work (UK’s only fully licensed provider) specialise in therapeutic puppy sessions designed to support workplace wellbeing. Spending time with these calm, friendly dogs can help reduce stress, boost mood, and encourage people to take a mindful break from their day.

Across a series of sessions, teams from Playdemic, Criterion and EA had the chance to unwind, connect, and enjoy some time with a group of adorable long-haired Chihuahua puppies (who were definitely the stars of the show!).

The impact was immediate - plenty of smiles, a calmer atmosphere, and a great reminder of the importance of taking time to recharge.

A big thank you to our Workplace Experience team for organising such a thoughtful event, and to the Paws in Work team for creating such a positive experience for everyone involved.

We’re Hiring! šŸŽ®Want to play a key role in shaping one of mobile gaming’s biggest hits? We’re looking for a Lead Features...
13/04/2026

We’re Hiring! šŸŽ®

Want to play a key role in shaping one of mobile gaming’s biggest hits? We’re looking for a Lead Features Designer to help drive the future of at Playdemic.

In this role, you’ll lead the feature design team and drive the creation of new features and systems—from concept through to launch and iteration. You’ll collaborate closely with Product, Production, Art, and other disciplines, while guiding and supporting designers to deliver high-quality, engaging player experiences.

If you’re passionate about feature design, leadership, and bringing ideas to life in a live game environment… we’d love to hear from you!

šŸ‘‰ Apply now: https://bit.ly/4bZ6NoY

We’re Hiring! šŸŽ®Ready to lead delivery across one of mobile gaming’s most successful live services? EA Playdemic is looki...
08/04/2026

We’re Hiring! šŸŽ®

Ready to lead delivery across one of mobile gaming’s most successful live services? EA Playdemic is looking for a Senior Development Director to help shape the future of our games.

In this critical leadership role, you’ll be accountable for end-to-end delivery across all Playdemic projects. Ensuring high-quality, predictable, and commercially successful outcomes that engage and delight millions of our loyal players.

You’ll partner closely with Senior Leadership, Product, Creative, and Technical Directors to drive alignment, elevate ex*****on, and continuously improve how we deliver world-class live experiences.

If you’re passionate about leading high-performing teams, scaling live services, and delivering exceptional player experiences… we’d love to hear from you!

šŸ‘‰ Apply now: https://bit.ly/48hGAzy

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