02/07/2026
We cant believe we have got to the last part of the Games for Blind Gamers 5 special series, In this episode Chad Michael Boutonis joined by
Joozey who is an independent game developer, programmer, and artist known for creating unique, narrative-driven indie games and supporting accessible gaming initiatives.
Will Watson who is one of the founders of Bearwaves, the tiny indie studio who are behind the games Feud and Dave's Word Game, where he handles sound and music.
and Sophie who is is an independent multimedia creator, musician, and sound designer. She produces digital content, custom music tracks, sound effects, and comedic content across the indie gaming community.
Chad with his guests reflect on the creation of Delver’s Folly, the audio-first dungeon adventure that became one of the standout entries of the jam. The team discusses how the game grew from an ambitious idea into a richly atmospheric, accessible experience shaped by sound design, dynamic music, screen reader support, visual texture, community feedback, and relentless playtesting.
Along the way, they explore the creative challenges of making a game for blind and low-vision players, the importance of building accessibility in from the start, and the collaborative spirit that made the project so meaningful. Warm, honest, and full of behind-the-scenes insight, this episode celebrates
accessible game development, creative problem-solving, and the people who helped bring Delver’s Folly to life.
https://open.spotify.com/show/4l1Pg0Pvr50L3Y6iqdqEEh
Podcast · Chad Michael Bouton and Simon O'Gorman · Whether you are a disabled gamer, an engineer creating an accessibility device, a company offering a disability service or an advocate creating a more diverse and inclusive world. The Unsyted Radio is the podcast where you can hear conversations c...