Adapt-IT

Adapt-IT Adapt-IT are specialist I.T and gaming solution and service providers for people with disabilities. UK and Europe Partner for Voiceitt.

In 2021, it was bought by TRaC Defence Holdings, a specialist organisation for Cyber Security and IT service provision. Adapt-IT are suppliers of assistive technology, including, specialist computer equipment, software, and services. We can also provide training for the software so you can maximise your productivity and reach your full potential. We are pleased to also provide complete solutions t

ailored to your requirements. For example, following a consultation we can quote for a computer, installed software and any configuration personalising the system. We also provide instructions with the solution, to ensure an easy plug and play experience. Contact us to find out more!

13/07/2026

The Games for Blind Gamers community announces a new game jam for July, focused on making new or existing games more accessible.

Its time for another exciting episode of Unsyted Radio.In this episode of Unsyted Radio, hosts Chad Michael Bouton and S...
13/07/2026

Its time for another exciting episode of Unsyted Radio.

In this episode of Unsyted Radio, hosts Chad Michael Bouton and Simon O’Gorman bring their warm, conversational style, lived experience and shared passion for accessibility to a lively discussion with Eric Baum and Patrícia Mendes.

Together, they explore Games for Blind Gamers 5, after the success of Chads Games for blind gamers 5 part series the duo explore accessible game design, and the power of community-led feedback.

The conversation highlights how the jam has grown, why designing accessibility from the start matters, and how features created for disabled players often improve games for everyone. Eric and Patrícia share behind-the-scenes insights into standout entries, the role of blind playtesters, the importance of tutorials, and the generous collaboration between developers, players, writers, voice actors and accessibility consultants.

The episode also looks ahead to the Making Games Accessible jam, encouraging anyone with an interest in accessibility, whether developer, writer, artist, tester or player, to get involved and help make games more inclusive.

https://itch.io/jam/games-for-blind-gamers-5

https://caniplaythat.com/2026/06/02/games-for-blind-gamers-announces-new-accessible-game-jam-for-july/ #:~:text=The%20Games%20for%20Blind%20Gamers,going%20beyond%20purely%20creating%20games.

A game jam from 2026-01-31 to 2026-03-16 hosted by Ericbomb, Patricia & shiftBacktick. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of this jam is to make games for blind pl...

We cant believe we have got to the last part of the Games for Blind Gamers 5 special series, In this episode Chad Michae...
02/07/2026

We cant believe we have got to the last part of the Games for Blind Gamers 5 special series, In this episode Chad Michael Boutonis joined by

Joozey who is an independent game developer, programmer, and artist known for creating unique, narrative-driven indie games and supporting accessible gaming initiatives.

Will Watson who is one of the founders of Bearwaves, the tiny indie studio who are behind the games Feud and Dave's Word Game, where he handles sound and music.

and Sophie who is is an independent multimedia creator, musician, and sound designer. She produces digital content, custom music tracks, sound effects, and comedic content across the indie gaming community.

Chad with his guests reflect on the creation of Delver’s Folly, the audio-first dungeon adventure that became one of the standout entries of the jam. The team discusses how the game grew from an ambitious idea into a richly atmospheric, accessible experience shaped by sound design, dynamic music, screen reader support, visual texture, community feedback, and relentless playtesting.

Along the way, they explore the creative challenges of making a game for blind and low-vision players, the importance of building accessibility in from the start, and the collaborative spirit that made the project so meaningful. Warm, honest, and full of behind-the-scenes insight, this episode celebrates
accessible game development, creative problem-solving, and the people who helped bring Delver’s Folly to life.

https://open.spotify.com/show/4l1Pg0Pvr50L3Y6iqdqEEh

Podcast · Chad Michael Bouton and Simon O'Gorman · Whether you are a disabled gamer, an engineer creating an accessibility device, a company offering a disability service or an advocate creating a more diverse and inclusive world. The Unsyted Radio is the podcast where you can hear conversations c...

01/07/2026
Unsyted Radio episode alert:Chad and Simon are back in the virtual studio for a wide-ranging, heartfelt and often hilari...
29/06/2026

Unsyted Radio episode alert:

Chad and Simon are back in the virtual studio for a wide-ranging, heartfelt and often hilarious episode exploring accessibility, gaming, music festivals, technology and the future of the games industry.

Chad shares powerful reflections from his time mentoring young blind gamers at Signal Centers’ summer camp in Tennessee, including the joy of helping young people discover accessible games that give them confidence, agency and independence. Simon also reflects on bringing Games for Blind Gamers titles to the Big Health Day in Gloucestershire and seeing first-hand how inclusive play can create genuine moments of connection.
The conversation then moves from accessible gaming to accessible live music, as Simon talks about his trip to Download Festival and praises the festival’s commitment to inclusion, from accessible viewing platforms and BSL interpretation to sensory support and a community atmosphere where everyone is encouraged to belong.

Along the way, Chad and Simon tackle bigger questions around disability support, education, assisted dying, social media bans, digital wellbeing, retro technology and the growing influence of older gamers. They also dig into the state of the gaming industry, why indie and retro games matter, and whether accessibility-focused developers could help shape a better future for players of every age and ability.

It is a passionate, funny and thought-provoking episode about inclusion, creativity and the simple belief that when more people can play, participate and be heard, everybody wins.

https://open.spotify.com/show/4l1Pg0Pvr50L3Y6iqdqEEh

Podcast · Chad Michael Bouton and Simon O'Gorman · Whether you are a disabled gamer, an engineer creating an accessibility device, a company offering a disability service or an advocate creating a more diverse and inclusive world. The Unsyted Radio is the podcast where you can hear conversations c...

🚀 Exciting news from Adapt-IT! We’re making it easier than ever to get started with Voiceitt.Our new streamlined Voiceit...
24/06/2026

🚀 Exciting news from Adapt-IT! We’re making it easier than ever to get started with Voiceitt.

Our new streamlined Voiceitt registration and account management process gives users, families, carers, and support teams simple access and complete control directly through the Adapt-IT website.

You can now:
• Start a free trial
• Once a subscription is in place
• Set up a subscription
• Change your subscription
• Renew your account
• Cancel a subscription when needed (Terms apply)

Whether you are managing Voiceitt for yourself or supporting someone else, the process is now clearer, faster, and more flexible putting control firmly in your hands.

Voiceitt helps people with non-standard speech communicate more easily with the technology around them, and we’re proud to make access to this powerful tool even simpler.

Find out more and get started through Adapt-IT’s website today.

Go to www.Adapt-IT.co.uk/Voiceitt to learn more

Adapt-IT have joined forces with Voiceitt to become an official partner! The Adapt-IT partnership with Voiceitt covers the UK and Europe, bringing an AI powered speech recognition technology for people with non-standard speech to speak their mind and be understood – at home, in education, and at w...

In this fourth of five special episodes, Chad highlightsthe developers and teams behind Games for Blind Gamers JAM 5, wh...
18/06/2026

In this fourth of five special episodes, Chad highlights
the developers and teams behind Games for Blind Gamers JAM 5, where creators spent February building games specifically for blind and visually impaired players.

In this episode, Chad Michael Bouton sits down with Shiftbacktick and discusses the game Omega. Reach.

A web developer, accessibility advocate, and computer music graduate, Shiftbacktick creates games that blend technical innovation with inclusive design. His work focuses on real-time synthesis and procedural generation to build rich interactive audio experiences, powered by their own spatial sound and synthesis library, syngen. After taking first place in the community vote at last year’s Games for Blind Gamers jam, he returns this year with The Omega Reach, another imaginative and universally accessible game world for players to explore.

https://open.spotify.com/show/4l1Pg0Pvr50L3Y6iqdqEEh

Podcast · Chad Michael Bouton and Simon O'Gorman · Whether you are a disabled gamer, an engineer creating an accessibility device, a company offering a disability service or an advocate creating a more diverse and inclusive world. The Unsyted Radio is the podcast where you can hear conversations c...

We’re excited to be at the Big Healthday by Gloucestershire Health and Care NHS Foundation Trust in Gloucester on 11 Jun...
09/06/2026

We’re excited to be at the Big Healthday by Gloucestershire Health and Care NHS Foundation Trust in Gloucester on 11 June at Oxstalls Sports Park! Come and see how gaming can be made accessible and enjoyable for everyone. We’ll be showcasing a range of inclusive gaming options. We will also be highlighting entries from the Games for Blind Gamers JAM5 (as showcased by Chad Michael Bouton on the Unsyted Radio), celebrating the creativity and innovation making gaming more accessible for people who are blind or have sight loss.

If you’re attending, come and say hello—we’d love to show you what’s possible.



A game jam from 2026-01-31 to 2026-03-16 hosted by Ericbomb, Patricia & shiftBacktick. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of this jam is to make games for blind pl...

For pt 4 Chad Michael Bouton speaks to Jesse who a Software Engineer based in Massachusetts. Outside of work, Jesse cont...
07/06/2026

For pt 4 Chad Michael Bouton speaks to Jesse who a Software Engineer based in Massachusetts. Outside of work, Jesse contributes to Web Standards work, and small web projects. For the past three game jams Jesse has worked on three separate games as well as accessibility libraries and templates to enable frameworks like PICO-8 and Love2d to be screen-reader friendly.

The past projects include Lunch Gambit (Games for Blind Gamers 3), and LadyBud Roll (Games for Blind Gamers 4). And this year for Games For Blind Gamers 5, Jesse created the wonderful game Toasty.

Check out the amazing Toasty Game on the link below

https://jrjurman.itch.io/toasty

Checkout Unsyted Radio, on spotify, Apple Podcasts.

https://open.spotify.com/show/4l1Pg0Pvr50L3Y6iqdqEEh

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