Oroboros Games

Oroboros Games Oroboros Games is a games development company currently we are working on two projects one of which

26/06/2014

Hi, Moogle here - head of the concept art department and a helper in world development! I have completed the encyclopaedia entry for several of the humanoid species. There will be visual concepts to follow. Here is the first; the Nitsuniel. Please feel free to ask questions and give your own ideas.

The Nitsuniel are warm blooded creatures descended from an ancestor akin to both mammals and birds. They have traits of both, sporting large feathered wings and feathers around the head and back, but also giving birth to live young and having hair on their heads like a mammal. Their evolutionary path means that they have, unusually, six limbs. They usually stand 6ft to 7ft tall, with little variation between males and females. They are slim and hollow-boned. They have pale skin, mostly dark golden or auburn hair and feathers, and golden or brown eyes.

Nitsuni young are independent from the age of 8, when they develop the ability to fly. After this, they spend much of their time in a group of 3 to 5 other individuals of a similar age, chosen to work well together by the leaders of the community. The group, or 'Pactaal' will often stay together for most of their lives, a lengthy 900 years on average. The members of a pactaal treat each other like family, and work incredibly efficiently together. Nitsuniel communicate through speech and very subtle body language that is almost undetectable to other races. A strong pactaal group can coordinate so well that members often do not need to speak, which is often mistaken for telepathy.

Due to the delicate way that Nitsuniel communicate, they are often perceived as being lacking in emotion. This would be an accurate perception. Nitsuniel do not openly express emotion to anyone other than their pactaal, as it is considered impolite. Conversations between Nitsuniel are often quiet, measured, and steady, and other species are often seen as uncouth and vulgar. This has caused the Nitsuniel to isolate themselves from places other species would aim to colonise. The solitude and a lack of trees (to give room for flight) attracts them to mountainous areas.

Most Nitsuniel live in open-walled dwellings made from the rock of the mountains, and often suffer from claustrophobia if forced to be indoors. They do not fear bad weather, and their feathers and the design of their clothing allows them to withstand the cold mountain air despite their slight bodies. Nitsuniel are almost entirely vegetarian. Though they can eat meat, they believe the hunting or breeding of animals to be a waste of energy and resources, and prefer to cultivate various alpine flora. Though the Nitsuniel are a highly passive and peaceful people, if pushed into a dispute by the invasion of their lands by other species, they will defend themselves stoically with various aerial and long-range weaponry and a very well coordinated attack by many pactaal groups.

~ Megan

Progress has been slow lately! Been super busy lately and not able to put much time into the map concept I've been makin...
16/06/2014

Progress has been slow lately! Been super busy lately and not able to put much time into the map concept I've been making! I've started adding some detail and I think I'm happy with the shape! The textures are completely not done these are just what I'm using so I know what it is :P

Got to start adding models aswell! But things are going well!

09/06/2014

RIP Rik mayall Forever born to grill!

09/06/2014

Sorry for not updating this page for a while. I've been really busy trying to put together some word documents and unfortunately they have literally taken all my time for maybe 5 days. I'm going to get back on the world design tomorrow and hopefully get finished with the bi-weekly newletter! It's not been released yet because I've not been able to add much information to it!

Layout for a desert town/city! Will also be the port connecting to dragon bone island!
01/06/2014

Layout for a desert town/city! Will also be the port connecting to dragon bone island!

The game map is expanding. This is just the floor plan without water or anything cool! Just to let us know how this is g...
01/06/2014

The game map is expanding. This is just the floor plan without water or anything cool! Just to let us know how this is going to be done! :)

Just some ideas I've been playing around with.
31/05/2014

Just some ideas I've been playing around with.

We are starting to add placeholders to the first town on this island. These buildings are huge! Have no doubt this islan...
31/05/2014

We are starting to add placeholders to the first town on this island. These buildings are huge! Have no doubt this island will be massive.

Any ideas on what we could add to this town? What kind of buildings would you like to see? Comment below!

29/05/2014

6:20 AM here at the Oroboros office and I'm just finishing up!! Lots of exciting stuff coming involving the terrain and game world! We have been hard at work discussing different ways to approach the design for the game world as we want to give people the best quality!
We have settled for our terrain design software! Going to be BIG! going to be EPIC!

29/05/2014

Remember to like this page for all the latest news updates and developers blog of what we are doing each week!

Some simple concept work being done to decide on the shapes and designs of our islands! Exciting stuff! :D Looking forwa...
29/05/2014

Some simple concept work being done to decide on the shapes and designs of our islands! Exciting stuff! :D Looking forward to going back to this later in some other modelling software to increase the quality but I am happy with the shape! :)

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