Fuse Games

Fuse Games 🎮 The official account of Fuse Games. We're a passionate game studio working on our first title, STAR WARS: Galactic Racer™.

Fuse’s Lighting Artist, Dora Holloway, discusses the importance of lighting the caverns of Crait: “Crait’s iconic colour...
14/10/2026

Fuse’s Lighting Artist, Dora Holloway, discusses the importance of lighting the caverns of Crait:

“Crait’s iconic colour palette provided some challenges. It was crucial to honour this planet's colour palette, but red tends to tends to absorb all other colours of light. Within our physically based lighting system, this made it difficult to strike a balance between physically accurate values, and intentional mood within the space. We worked with the Environment and Technical Art team to map out dark spaces, and to ensure that the crystals and rocks didn’t overpower the natural light filtering in through the surface.”

06/10/2026

The time has come to welcome you to the Galactic League.

Three years. Over 11,000 builds, close to three quarters of a million files, and countless playtests. This is the result of our hard work. We can't wait to see you on the track.

Pilots, start your engines.

It’s finally launch day for STAR WARS: Galactic Racer™. Three and a half years ago, Fuse Games was a handful of people w...
06/10/2026

It’s finally launch day for STAR WARS: Galactic Racer™.

Three and a half years ago, Fuse Games was a handful of people with a big idea. Since then, our small team has poured their hard work and talent into our first game, and that big idea comes to life today. Fusing our love of racing and our love of STAR WARS. A run-based racing adventure where high-speed action collides with risk, reward and consequence.

Here's a personal message from the team.

All of us here at Fuse Games have been pouring everything into this game, and to see the reviews coming in has been trul...
04/10/2026

All of us here at Fuse Games have been pouring everything into this game, and to see the reviews coming in has been truly humbling.

From all of us on the development team- thank you.

Reviewers are calling STAR WARS: Galactic Racer™ "a modern racing classic" and "a near perfect game".

Launching worldwide on October 6th for PS5, Xbox Series X|S, and PC.

Pre-order today: https://starwarsgalacticracer.com/

02/10/2026
23/09/2026
Fuse's Lead Concept Artist, James Lewis-Vines, talks about designing Hibi:“Early in the design phase we landed on Hibi b...
22/09/2026

Fuse's Lead Concept Artist, James Lewis-Vines, talks about designing Hibi:

“Early in the design phase we landed on Hibi being Ardennian. Her extra forearms were perfect for leaning into her playful need to constantly innovate and create, and let her swing joyfully around her workshop. We have seen Ardennians in the Star Wars galaxy before, so it was important to differentiate Hibi as much as possible. That meant a lot of sketching, shifting proportions until they felt distinct. We wanted her mechanic profession to sit alongside her chaotic-genius nature, so we layered in tools and headwear to show both sides of her. Hibi’s workshop is an extension of her character, a space she's cobbled together from salvaged parts of a rebel hanger’s service ramp, built to let her work freely on vehicles from every angle and store parts of every shape and size.”

Fuse's Level Design Director, Adam Stone, discusses designing the paddock on Sentinel I: “Every paddock layout varies sl...
16/09/2026

Fuse's Level Design Director, Adam Stone, discusses designing the paddock on Sentinel I:

“Every paddock layout varies slightly from planet to planet, but each one is framed by a vista that captures the core theme of its location. On Sentinel I, players look out over the lines of collector structures feeding data back to the Sentinel - the colossal transmitter that dominates the locations skyline. Overhead, massive tension cables stretch between the anchors bolted deep in the ground. We place the paddock on one of the few safe pockets on the planet where remote pumping stations control the flow of naturally occurring acid rich water, redirecting it out to a nearby mineral farm. That acid is lethal. Which is exactly why the league claimed a network of acid pools for high risk racing.”

The skim speeder is a new repulsorcraft to the Star Wars galaxy. Our Game Director, Bill Lane, tells us how it was conce...
13/09/2026

The skim speeder is a new repulsorcraft to the Star Wars galaxy. Our Game Director, Bill Lane, tells us how it was conceptualised:

“The vehicles needed to be grounded in reality somewhat so we could still achieve physical simulation to get the player immersed. When we designed skim speeders with Lucasfilm Games, we didn’t just throw all caution to the wind and create anything – the design emulated a plane because that’s a real-world analogue. From there, we were able to explore it’s own unique DNA as a repulsorcraft, whilst maintaining a strong sense of game feel.”

11/09/2026

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Guildford

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