Bulldog Interactive

Bulldog Interactive Independent video games developer Bulldog Interactive is an independent video games developer.

Established in 1999 we specialise in cue sports games and are the studio behind the award-winning Cue Club® series.

Hi everyone, a new update is now available for Cue Club 2, with many additions, improvements, plus some fixes too. Downl...
22/01/2026

Hi everyone, a new update is now available for Cue Club 2, with many additions, improvements, plus some fixes too. Download now from https://cueclub.com Please see below for more details:

LANGUAGE SUPPORT

* Added 'Portuguese-Brazil' option. See 'Configuration > Language'.

KILLER POOL

* Added rule variation to choose whether players get 3 or 5 lives at the start of a match. See 'Rule Variations > Killer Pool'.

PHYSICS

* Balls are now packed tighter in the rack for all pool and snooker games.

CAMERAS

* Improved vertical camera position when cue is elevated. Camera now stays lower with better view down the table.

* Fixed issue where replaying a shot at the end of a game would not work with TV, Static or Mobile 3D cameras.

SPECTATOR MODE

* Added option to choose a separate venue for Spectator Mode matches. See 'Options > Match Settings > Competition Venue'.

* Added option to turn off audio for menu clicks in Spectator Mode. See 'Options > Match Settings (page 2) > Spectator Mode > Menu Click Sounds'.

MENUS

* Added menu button to select competition venue when starting a new game in Quick Match, 2-4 Player, Tournament, Spectate, Practice and Solo game modes.

* Language menu now shows current selection at top of the page. See 'Configuration > Language'.

* Improved spacing of menu buttons at bottom of page.

* Slightly increased speed of gamepad navigation when jumping between menu items.

* Fixed various in-game menu navigation issues with game controller.

GAMEPLAY

* Added option to toggle the display of aim assists for AI players and multiplayer opponents. See 'Options > Match Settings > Virtual Players > Aim Lines'. Default setting is 'On'.

* Fixed issue where cue would sometimes flash when switching turns between players.

* Pressing 'B' key then ALT now works to reposition cue ball with fine control when player has ball in hand.

GRAPHICS

* Fixed issue where in-game neon signs would not always render the correct text.

MISCELLANEOUS

* Various improvements to localised game text.

* Other minor fixes and enhancements.

Hi everyone,We're pleased to release another good size update to Cue Club 2 today, with an array of new features and con...
04/12/2025

Hi everyone,

We're pleased to release another good size update to Cue Club 2 today, with an array of new features and content, plus several key improvements and fixes. Full patch notes included below. Download the update now from https://cueclub.com

SPECTATOR GAME MODE

* Added new Spectator game mode where you can watch a dedicated AI vs AI match from start to finish. From the 'Games' menu select 'Spectator Mode' option. Pick any rule set, then choose any 2 different AI players, and up to 4 players in a game of Killer, or set player choice to 'Random' to let the game decide the challengers. Match length and player skill level can also be selected. There is also a 'Player Info' button to view details about each selected player.

MENUS

* Match Settings in main menu are now spread over 2 pages. See 'Options > Match Settings' and use arrow buttons to change pages.

* Added option in Spectator Mode to define random players. See 'Options > Match Settings (page 2) > Spectator Mode > Random Player Selection'. Default setting is 'All Players'. Other choices include 'Men and Women', 'Men Only', 'Women Only', 'Men vs Women' and 'All Men or All Women'.

* Added option in new Spectator Mode to toggle inserting a break after each game of a match. See 'Options > Match Settings (page 2) > Spectator Mode > Pause Between Each Game'. Default setting is 'Off'. Same option also added to in-game menu.

* Added option to set referee speed. See 'Options > Match Settings > Referee > Navigation Speed'. There are 3 settings: 'Slow', 'Medium' and 'Fast'. Default is 'Medium'.

* Increased number of settings from 2 to 3, for 'Navigation Speed' and 'Response Time' for virtual players. See 'Options > Match Settings > Virtual Players'.

* Added Speed Pool settings to main menu. See 'Options > Match Settings (page 2) > Speed Pool.

* Added shortcut button on game rules selection screen to take you directly to match settings. Applies to Bar Challenge, Tournament, Practice and new Spectator Mode.

SNOOKER BALL SET

* Added 'Brightness Settings' button to Snooker ball set menu, to allow individual brightness adjustment to red, yellow, green, brown, blue and pink balls. This may assist colour blind players by making certain balls easier to identify. There are separate saved settings for 'Classic' and 'Vintage' ball set designs.

A.I.

* Improved break shots in Snooker, with better power selection and finer contact on the reds with less disruption of the pack.

* Improved break shots on 14.1 Straight Pool, with better power selection and cleaner ball contact, with more chance of sending 2 balls to the rail, to avoid making a break foul.

* Reduced instances where where top level AI players could occasionally play into a non-legal ball by accident, if positioned close to a legal ball.

* Fixed issue where upon loading a saved game, the AI player would sometimes perform the first shot with a bad aim.

* Improved AI accuracy when playing angled shots into middle pockets.

MULTIPLAYER

* Added option to toggle use of the 2D camera in-game. See page 4 of options box in MP lobby.

* Added option to toggle visibility of aiming target in 3D mode. If set to 'Hidden', aim lines 2 and 3 are now disabled in 2D mode. See page 3 of options box. Note: this and the above camera option are advanced settings when turned off, we advise checking with your opponent before use.

* Options for aim lines 1, 2 and 3, 2D camera and 3D target are now shown in red text if setting is disabled. Red colour also shown in game invites.

AUDIO

* Audience applause now fades out quickly if you or your opponent play a good shot and then accidentally pot the cue ball. The audience then makes a sighing sound.

MISCELLANEOUS

* Red score box indicating that are snookers are required is no longer visible on game over screen.

* When a trophy is unlocked mid-game in a multiplayer match against a human player, the game now auto-returns to the table after a short pause to avoid delays.

* Various improvements to localised game text.

* Other minor fixes and enhancements.

Address

Ashby De La Zouch

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