Stunt Evolution Freeroam

Stunt Evolution Freeroam Stunt Evolution Freeroam is a SA:MP server including Stunts/DM/Gangs/Race/Derby/Minigames and more!

13/05/2020

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10/05/2020

Hey Everyone,
I hope you all have been okay. It has been a very long while since we have played together, in fact, I have recieved several requests wanting me to run SEF again in the quarantine period. Actually, a lot of servers have showed up again during the corona time. To be honest, I had another plan to run a Cops n' Robbers on 0.3DL which was supposed to take the style of La Casa De Papel and PAYDAY.. but I've abandoned this because this won't live at all, as Kalcor has terminated the hosted/internet tabs for 0.3DL which means the server will always be hidden.. so I have decided to revert to 0.3.7 with the CnR server but, since it's taking longer than expected, I've decided to bring back the old days and revive SEF again until we release the other project or until we lose the samp hype again to have fun at the current time and feel the old nostalgia back again. I'm kindly requesting everyone to invite all their old pals or even their new ones, the server is releasing in FEW HOURS, and we will be throwing a party indeed. The server is running with a backup which goes back to June 2018, if you face any problem logging into your account, please message me, thanks! Once the server releases, I'll decide a party time and post a countdown for it Note: Very special thanks to cawfee and SF-SE(sf-se.net) for being a place for our players for the past year and for allowing us to start our server again! (as they've acquired sef in 2018)

STAY TUNED!

Hey,Unfortunately, the time has come, it's now the time to let our two years of dreams and work die in peace. We've deci...
12/07/2018

Hey,

Unfortunately, the time has come, it's now the time to let our two years of dreams and work die in peace. We've decided to close the community, we've shared a very nice time with you guys and personally, it has been a pleasure knowing all of you and I'm really sorry for not fighting for this project anymore. As you can see, it has already died, we did our best but unfortunately, we had no luck.

Tomorrow(13/07/2018), we'll be hosting an event, the closing event for our community which I and Kaper will attend, it'll be hosted at around 13:00PM Cairo time (GMT +2) and since our server will be closed either ways, I've unbanned everyone to let everybody enjoy the last days in our community!

If you'd like to continue SEF's project, we're willing to sell it, you can contact me on Skype/Steam/SA-MP Forums;
Skype ID: live:egymaro07
Steam: https://steamcommunity.com/id/t0ki3/
SA-MP Forums: http://forum.sa-mp.com/member.php?u=217658

I'd really like to thank everyone who have played here and I'm really glad to meet all of you!
- SEF Founder

No information given.

30/05/2018

Server has been moved to a new machine! New IP: 54.38.154.218:7777

13/05/2018

BUILD 9:

After a very long time, we've finally made it! We are announcing the release of our new build, BUILD NINE!
With this build, the server is moved to a new host, a much more powerful one, new ip: 137.74.4.64:7777

With the new host, We're very happy to announce that we now should be very well protected from any further attack. We would like to explain that our recent downtimes were because of a new server who attacked us the past few days, however, we surely tried our best to combat the situation and thus we have developed a new set of mechanism that would help us combat attacks more efficiently. We would also love to thank our loyal community members who has chosen to stick with us and did not lose hope in us. Very much appreciated!

Changelog:

A lot of new security updates were added in order to ensure smoother game play, this build was mainly targeted at rewriting the old script and making it better and faster, we have built a sufficient environment to enable us move to the next phase of inserting new innovative features to the server, end goals were already set and we hope you'll like the new features that are to be added to build 10.

Players:

Players with more than 5 wanteds cannot use /go unless it is to gang members
Fixed spawning with god mode in gwar
/resync to attempt a resync (always advised to relog instead.)
/respawn to spawn again
New transition when you login/register
New class selection
GC bag will now be randomly placed, roughly ±200 far from the hint itself.±500 far from the original placed coordinates
Cannot use /h or /e while in gwar
Cannot teleport if you were shot 5 seconds before the teleportation and damaged a player in freeroam since the spawn. (this is done to prevent death evades, valid for all freeroam teleportation and /dm's)
Gang wars are protected by three layers, on layer one death match will be disabled for players that don't participate in the gang war, on layer two the players that don't participate in the gang war will start to be pushed back from the zone.
Improved /ignore
/ignore [playerid]- to ignore PM's, messages on the main chat and teleportation
/ignore [playerid] 1 - to ignore PM's and messages on the main chat
/ignore [playerid] 2 - to ignore teleportation

There is now a cooldown of 3 seconds to /go
Punches while /god is on are now desynced (visible on the client who issues the punches only)
There is now a warning counter that doesn't fade away after you logout. a total of 50 warnings will automatically suspend the account permanently.
3 Allowed attempts to login.
VIP count down will now effect only players in the range of 100 and up to 10 players only. (beside yourself)
New VIP command: /spawnship
Removed minigun maps (/mini /mini2) and removed minigun from gungame. (/lms not yet)
Started to work on /help [command], some commands may have it, some may not.
If you have saved a skin, you should automatically spawn.
The server will restart automatically once per 24 hours.
Added sounds.
Reaction test will notify now when it ends.
Cannot be harmed by car-park or from heli-blades.
Headshot with a sniper will produce x1.25 the damage.
An attempt to combat similar text spam.
Introducing house tax, this is currently an experimental phase, it's goal is to balance the amount of businesses and houses a player has.
Score needed for more houses and businesses has been risen.
Players at the spawn will take no damage from players in vehicles as drivers.
Messages in all chats will be line-break if are too long to fit in one message
Unregistered players will have their names with _[0-999] in order to better recognize unregistered players.
Race won't start with one player.
Added increased chat cooldown for unregistered players (1 message per 3 seconds)
Cannot send messages that are too similar, have too many !, @ or have too much uppercase letters in them
/dm has been moved to /dm1, /dm will show a list of available dm's (to prepare to future updates)
If there is a draw in /derby, it will randomly choose one of the maps that had a draw.
You can now use /cc like so /cc 0 or /cc 0 0
/black has been removed.
Players with 0.3.DL version can now join the server.

Bug fixes:

Fixed two ranchers with different prices & the dialog showing the wrong vehicle
Fixed "Allow teleports" in /settings
Fixed /blur
Fixed coloration
Auto god-mode has been fixed.
/knock bug has been fixed

Server:

The server should run a lot smoother now. (Drastically! dozens of optimizations were applied.) The code has gone through an overhaul and revamp. There is still a lot to do but the critical parts has already been dealt with.
Security updates.

Huge thanks to Kaperstone for the efforts he put onto the development of the gamemode, to Jack_ for helping & testing, special thanks to Faker & Vance for spending hours on testing with us and to the staff.

13/05/2018

[BUILD 9]

New IP: 137.74.4.64:7777

With the new host, We're very happy to announce that we now should be very well protected from any further attack. We would like to explain that our recent downtimes were because of a new server who attacked us the past few days, however, we surely tried our best to combat the situation and thus we have developed a new set of mechanism that would help us combat attacks more efficiently. We would also love to thank our loyal community members who has chosen to stick with us and did not lose hope in us. Very much appreciated!

Changelog:

A lot of new security updates were added in order to ensure smoother game play, this build was mainly targeted at rewriting the old script and making it better and faster, we have built a sufficient environment to enable us move to the next phase of inserting new innovative features to the server, end goals were already set and we hope you'll like the new features that are to be added to build 10.

Players:

* Players with more than 5 wanteds cannot use /go unless it is to gang members
* Fixed spawning with god mode in gwar
* /resync to attempt a resync (always advised to relog instead.)
* /respawn to spawn again
* New transition when you login/register
* New class selection
* GC bag will now be randomly placed, roughly ±200 far from the hint itself.±500 far from the original placed coordinates
* Cannot use /h or /e while in gwar
* Cannot teleport if you were shot 5 seconds before the teleportation and damaged a player in freeroam since the spawn. (this is done to prevent death evades, valid for all freeroam teleportation and /dm's)
* Gang wars are protected by three layers, on layer one death match will be disabled for players that don't participate in the gang war, on layer two the players that don't participate in the gang war will start to be pushed back from the zone.
* Improved /ignore
- /ignore [playerid]- to ignore PM's, messages on the main chat and teleportation
- /ignore [playerid] 1 - to ignore PM's and messages on the main chat
- /ignore [playerid] 2 - to ignore teleportation

* There is now a cooldown of 3 seconds to /go
Punches while /god is on are now desynced (visible on the client who issues the punches only)
* There is now a warning counter that doesn't fade away after you logout. a total of 50 warnings will automatically suspend the account permanently.
* 3 Allowed attempts to login.
* VIP count down will now effect only players in the range of 100 and up to 10 players only. (beside yourself)
* New VIP command: /spawnship
* Removed minigun maps (/mini /mini2) and removed minigun from gungame. (/lms not yet)
* Started to work on /help [command], some commands may have it, some may not.
* If you have saved a skin, you should automatically spawn.
* The server will restart automatically once per 24 hours.
* Added sounds.
* Reaction test will notify now when it ends.
* Cannot be harmed by car-park or from heli-blades.
* Headshot with a sniper will produce x1.25 the damage.
* An attempt to combat similar text spam.
* Introducing house tax, this is currently an experimental phase, it's goal is to balance the amount of businesses and houses a player has.
* Score needed for more houses and businesses has been risen.
* Players at the spawn will take no damage from players in vehicles as drivers.
* Messages in all chats will be line-break if are too long to fit in one message
* Unregistered players will have their names with _[0-999] in order to better recognize unregistered players.
Race won't start with one player.
* Added increased chat cooldown for unregistered players (1 message per 3 seconds)
* Cannot send messages that are too similar, have too many !, @ or have too much uppercase letters in them
* /dm has been moved to /dm1, /dm will show a list of available dm's (to prepare to future updates)
* If there is a draw in /derby, it will randomly choose one of the maps that had a draw.
* You can now use /cc like so /cc 0 or /cc 0 0
* /black has been removed.
* Players with 0.3.DL version can now join the server.

Bug fixes:

* Fixed two ranchers with different prices & the dialog showing the wrong vehicle
* Fixed "Allow teleports" in /settings
* Fixed /blur
* Fixed coloration
* Auto god-mode has been fixed.
* /knock bug has been fixed

Server:

* The server should run a lot smoother now. (Drastically! dozens of optimizations were applied.) The code has gone through an overhaul and revamp. There is still a lot to do but the critical parts has already been dealt with.
* Security updates.

Huge thanks to Kaperstone for the efforts he put onto the development of the gamemode, to Jack_ for helping & testing, special thanks to Faker & Vance for spending hours on testing with us and to the staff.

26/04/2018

Hey,
I just wanted to clarify the current server status. We did not close nor we are willing to, we're only changing host to a more powerful one which I believe will happen today or tomorrow, stay tuned!
- Maro

21/12/2017

[Build 8 - Winter Edition]

Bug fixes:

1. Fixed the bug which occured when player gets /reward'ed, he gets 5000 $ in /stats but on main screen/hud he doesn't get anything. Technically player gets money, just in-hand money on screen doesn't show that.
2. Fixed stores robbery timer in CnR
3. Fixed a bug where sometimes you couldnt start the event because "Someone is already creating"
4. Fixed a bug where players could bypass login and still use the nickname.
5. Fixed a bug where sometimes LMS gets bugged saying someone is already creating an event.
6. Knock can no longer start with less than 1 runner / less than 1 destroyer
7. Fixed the bug where missiles were randomly launched in freeroam
8. Fixed a bug where sometimes you did not get frozen in /blur starting prior
9. Fixed a bug where admins two line messages was repeated.
10. Fixed a bug where your score wasn't updated after claiming your daily reward

Additions:

1. Added a Ramp Spawner system for VIPs to create ramps which only you can see, disappears after three seconds and then you can spawn another one. (/ramp)
2. Increased shooter bounce power a bit (from 0.20 to 0.35)
3. Changed shooter Disney's vehicle to Bullet, Vinewood vehicle to Comet
4. Added derby anti camping (If player's velocity is under 15km/h, vehicle's health decreases by 25 per second.)
5. World map has been edited and will often be edited now by selo.
6. Improved the anti spam. It now checks if the message the player is trying to type is repeated (no matter the time) and it also checks if he tried to send more than 1 message per a second
7. Enabled winter edition;
In the winter edition, there will be a ferris wheel nearby /beach - a mini map (/xmas) - Christmas trees in spawn points - snow in some places allover San Andreas - a new command to claim your Christmas gifts (/santa), go ahead and try your luck! (can be used once)

8. Added wider variation of private vehicles.
9. Added a new custom house for Drask.
10. You can no longer sell or buy gc if you have less than 500 score.

14/08/2017

Celebrate our first year anniversary by picking your random gift!
https://sefserver.com/anniversary/
Make sure not to be online in-game so your stats will be saved.

14/08/2017

First year anniversary (08/14/2017)

Hey,

As the community founder, I'd really like to thank you guys for your support, for sticking with us in good and bad, for being active, for helping the server, for donating, it has been a year with you guys now and I'm really happy with it and looking forward for more, time to start a fresh new year with more builds!

Happy first year and hope to see you more in our upcoming second year, much love for you guys!

Adresse

SefserveRue Com:7777
Paris

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