narayana games

narayana games narayana games is a game development company built on three pillars:

1. Experiences that are designed to enliven your true joyful nature.

narayana games is the game development company founded by Jashan Chittesh building sustainable games using the Unity game engine, doing contract work and creating packages for the Unity Asset Store. Sustainable Games: We believe that games are the most advanced and eloquent form of communication that we as humans currently have at our disposal. As such, what drives our game designs is the question

: What is it the world really needs us to communicate? There can never be a single or definite answer to that question as the world constantly changes and thus the need constantly changes - but keeping the question in our awareness brings forth an endless creative flow which eventually expresses itself into joyful fun game experiences. While we strongly believe in multiplatform development and seamless multiplatform experiences, we're fully aware that we're literally at the dawn of a new age and immersive Virtual Reality plays a rather significant role in that "new age". So starting June 2015 we'll have a nice new office-space with two rooms dedicated purely to and perfectly suited for testing new VR multiplayer experiences. VR is the new frontier and our primary focus is paving the way to this new dimension. Of course, we're also doing development for mobile, desktop and Web.

2. Your Games: If you need to communicate something but you don't feel you can get it done in a game, or you'd just like to get some support creating a game in Unity, we're here to collaborate. You could also call that contract work - but what this is really about is bringing forth the best mutual benefit for everyone involved: Your players, your company, and us. Feel free to check out some projects we were involved in.

3. Game Development Tools: We strongly believe that the true meaning of work, the way it was really meant, was having a lot of fun while being productive. The only difference between working and playing should really be that working results in some sort of product or service. That's why we're using the Unity game engine: It's an incredibly fun tool to work with. And Unity's authoring environment can be extended to make it even more fun. So, when we create something we feel might be useful to our game development companions, we release it on the Unity Asset Store for you to purchase. We call that "sharing the love", and we mean it!

04/11/2025

Today’s the day, players!
Games. Devs. Surprises?

The live chat is open right now: https://youtu.be/lNb6jD5pCU0

Hit “🔔 Notify me” on the YouTube page so you don’t miss out!

01/03/2020

While Story Mode is becoming a preview, its last three arenas (fka environments) are now playable in Free Mode. And you can now play beatmaps created by the awesome BSMG community

24/10/2019

Working a lot on our upcoming game Beat the Rhythm (and porting most of the improvements immediately to Holodance for you to play with them), I apparently got a little confused between Beat and Beta . Our last update to the default-branch that most people are playing on was ... O.M.G.! - more than a...

20/05/2019

Still quite busy working on Beat the Rhythm VR.

02/07/2018

This is the fifth song from the original soundtrack of Beat the Rhythm, with an early map by Hashmire. It's the second time I played this. Beat the Rhythm…

Adresse

Hauptstraße 19
Inning Am Ammersee
82266

Öffnungszeiten

Montag 10:00 - 13:00
15:00 - 18:00
Dienstag 10:00 - 13:00
15:00 - 18:00
Mittwoch 10:00 - 13:00
15:00 - 18:00
Donnerstag 10:00 - 13:00
15:00 - 18:00
Freitag 10:00 - 13:00
15:00 - 18:00

Telefon

+4981439928688

Benachrichtigungen

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