With StickMover, it’s almost like that. At first, it was Patrick Zajonc who came up with the idea. Patrick, a computer pro and RC-flying-enthusiast for many years, one day once again watched a very skilled pilot flying some daredevil manoeuvers, thinking: I want to be in that place. Patrick tried everything out there. Firstly, he gave it a shot with a book. “Soon I realized, there isn’t much conne
ction between the book and what my fingers do”, he says. The attempt to learn moves watching and imitating a video of a pro pilot failed as well. “You can’t split your attention, you’re either focussing on watching the flight or on the control sticks.”
At that time, Patricks little son was eager to learn to write his name. “I watched him holding the pencil and suddenly knew what to do. You’re not going to acquire any advanced skill by watching someone performing it – you’ve got to do it yourself.” From that moment four years ago Patrick started puzzling over his innovation. Soon he realized he would need support and asked his long term friend Ulrich Beyle to join in, contributing immense expertise in business, media and design matters. It was quite a ways from the first prototype made of wood endearingly called “the lunchbox” to the fully developed high tech product that StickMover is now. Along the way, Patrick and Uli asked several friends for their support: a software developer, a mechanical engineer and, last but not least, some of the best 3D pilots and model aircraft designers in Germany: Mario and Nico Niewind, who helped polishing the StickMover system and bringing it to perfection for it to meet highest professional standards.