Fire Falcom

Fire Falcom We are a gamedev studio specialized in porting and reviving old titles. We port to any platforms with enhancements.

We can work with any custom engines and have experience with more than 20 games and 50 mini-games.

Today we are intensively looking for Platform Programmers.Fire Falcom is the Belgian leading studio to port games. We wo...
14/09/2022

Today we are intensively looking for Platform Programmers.

Fire Falcom is the Belgian leading studio to port games. We worked on more than 50 games including famous one as Wonderboy, Blade of Darkness or Dead Cells. Today the studio is rapidly growing and looking for Platform Programmers.

# # What you will do

* Porting complete solutions from a platform to another
* Debugging platform-specific issues
* Implement missing platform-specific features
* Work with C++ or Haxe depending on the project
* Work mostly with custom engines
* Possibility to work on famous games
* Learn from gaming veterans

# # What you must bring

* Strong programming skills in C++ or Haxe
* Good mathematics knowledge
* Ability to use a debugger and read callstacks
* Ability to work with legacy codebases
* Ability to adapt to new environments/language/techs
* Versioning knowledge with Git
* Will to improve continuously
* Ability to work autonomously

# # Additional information

* Remote work 4 days / week
* Possibility to work fully remote for senior developers living abroad
* Offices located in La Louviere, Belgium
* Flexible work time
* Contact us at [email protected] or apply online on http://firefal.com/

08/09/2022

Fire Falcom, the growing porting studio is looking for a technical

What you will do:


- Working with the management to organize, plan and manage the development of the porting and reviving projects, both frontend and backend.
- Breaking down complex projects into manageable tasks for developers.
- Ensuring management has a clear understanding of what is coming and when.
- Constant aligning and tracking of the tech team’s goals to fully support the priorities and requirements of the projects.
- Work mostly with custom engines.
- Possibility to work on famous titles such as Dead Cells, Blade of Darkness, Wonderboy...
- Communication with customers
- Learn from gaming veterans.



What you must bring:

- Strong organizational and project management skills and attention to detail, on both a personal and team level
- Expertise in common Production methodologies (Agile, Waterfall)
- Deep understanding of game development, software development process, and project management practices
- Ability to plan and visualize complex roadmaps
- Stress resistance
- Good mathematics knowledge.
- 3+ years experience in a production management role (with preference within a games studio).
- Able to work with highly technical staff members
- A charismatic, energetic and integral character.
- Strong communication skills, both written and verbal.
- Will to improve continuously.
- Ability to work autonomously.


Additional information

· Remote work 4 days / week

· Possibility to work fully remote for experienced people living abroad.

· Offices located in La Louviere, Belgium

· Flexible work time

TO APPLY SEND CV AND MOTIVATION LETTER TO : jobs at firefal.com

26/01/2022

Hello,

At Fire Falcom, we are looking for Platform

Here are the details:

# # What you will do



* Porting complete solutions from a platform to another

* Debugging platform-specific issues

* Implement missing platform-specific features

* Work with C++ or Haxe depending on the project

* Work mostly with custom engines

* Possibility to work on famous titles as Dead Cells, Blade of Darkness, Wonderboy…

* Learn from gaming veterans



# # What you must bring



* Strong programming skills in C++ or Haxe

* Good mathematics knowledge

* Ability to use a debugger and read callstacks

* Ability to work with legacy codebases

* Ability to adapt to new environments/language/techs

* Versionning knowledge with Git

* Will to improve continuously

* Ability to work autonomously



# # Additional information



* Remote work 4 days / week

* Offices located in La Louviere, Belgium

* Flexible work time

* Contact us at: jobs at firefal.com

As you know QA is key in the success of a game. Games with crashes are pushing gamers away and bringing down the reviews...
14/12/2021

As you know QA is key in the success of a game. Games with crashes are pushing gamers away and bringing down the reviews.

If this may be obvious in pre-launching it is still very important in the post launch while porting games from platform to platform, or reviving old games.

That’s why at Fire Falcom, we put an especial focus into QA while porting games. In addition to using internal testers we have developed our own automated methodology to report crashes. All crashes are automatically uploaded and displayed in our system while keeping data of players anonymous and staying GDPR compliant.

While reviving the hardcore fantasy action-adventure PC game, Blade of Darkness, we succeed in decreasing the remaining number of crashes by 50%. This brought the game to the utmost quality for the users.

The greatest thing is that our technology and methodology also allowed us to discover and solve bugs related to the initial version.

Do you want to see how the game looks like now? Check it here: https://store.steampowered.com/app/1710170/Blade_of_Darkness/

Any need for reviving or porting a game? Feel free to contact us for a free estimate.

We are a game dev studio specialized in porting and reviving old titles. We port to any platforms with enhancements. We ...
02/08/2021

We are a game dev studio specialized in porting and reviving old titles. We port to any platforms with enhancements. We can work with any custom engines and have experience with more than 20 games and 50 mini-games.

Adres

La Louvière
La Louvière

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