Vantage Interactive

Vantage Interactive Sydney based design and development studio specialising in the production of; Interactive 3D Applica

We love amazing people with our immersive experiences and our passion has grown since our beginnings in 2010. We specialise in creating; Interactive 3D Applications, Virtual Reality (VR), Augmented Reality (AR), Simulations, and Serious Games. We produce premium real-time rendered solutions that perform at a high quality on mobile devices and consumer computers. The major industries that we provide solutions for are; Education, Property Development, and Health.

05/11/2021

We are really happy with how this project turned out. The team at UNSW School of Chemical Engineering were great to work with as we made this virtual tour for their students to explore the beer making process at Tooheys. These 3D interactive websites are such a fun and easy way to learn.

If you would like to experience the tour for yourself you can have a look here: https://vantageinteractive.com.au/UNSW/SCE/virtual_tour/Tooheys/

24/03/2021

Pretend you’re a student who has to learn how to drive an excavator... Imagine if you could learn the practical operation of construction machinery by placing augmented reality (AR) models of equipment in your room to practice with. Then imagine if in class you could wirelessly connect your digital model to a real-life model and control the Physical Twin to showcase your skills. Imagine further that the operator of the physical model could then take over and control the real excavator with its movements replicated on your Digital Twin!

This two-way digital twin system was the vision of Dr Samad Sepasgozar from UNSW’s Built Environment. We were lucky to be selected as the delivery team to develop the AR model platform and customisation of the physical excavator model to enable the two-way digital twin system.

This project involved 3D digital model creation, AR app development, control sensor programming, customised hardware configuration and network communication. We are incredibly happy with how the project turned out. This is a great example of the future of digital twin replicas for construction sites, allowing real-time spatial performance monitoring and remote control when needed.

19/10/2020

This detailed 4D animation was produced to help explain a planned gold mining project to stakeholders. From prior to mining, through development, and after rehabilitation, the visuals provide a clear understanding of the project.

This model was developed for Regis Resources to showcase their McPhillamys Project and is based on the mine design files, planned production schedule and proposed rehabilitation stages (at the time of rendering).

The clarity provided by this approach makes the whole development easier to understand, helping to save time in back-and-forth communications. This improves stakeholder consultation and increases transparency.

27/09/2020

Practicing mine design in the virtual world provides a fast and fail-friendly environment to learn about the impacts of mine layout. The ViMine VR mine design experience was created for the School of Minerals and Energy Resources Engineering at UNSW to educate and test students by immersing them into a virtual sandbox.

Students need to work together to decide on infrastructure placement, road paths, dump sizing, pipe layout, and more, for a given landscape scenario. It is a great (and enjoyable) test where they bring together years of learning into a creative design assessment.

More information about this project can be found here: https://vantageinteractive.com.au/our-work/vimine-vr-mine-design

09/09/2020

Take students on a journey to learn what goes into making their smartphone. Look inside a virtual model of a phone to build a collection list of some minerals that contribute to key phone components. Then virtually visit real mines using 360-degree videos to hear from engineers about what they do and to see what these operations look like.

This application has been one of our favourites and was developed for the Mining Education Australia (MEA) university collaboration, managed by UNSW.

19/08/2020

Collect sunscreen, hide in the shade and avoid the nasty melanomas! Through gamification and repetition, kids are subconsciously taught to protect their skin from the sun.

Australia has one of the highest rates of skin cancer in the world, accounting for around 80% of all newly diagnosed cancers in the country. It is also one of the most preventable forms of cancer.

Shade Smart is a serious game that was developed as a prototype for the Cancer Council to raise awareness of this problem.

09/08/2020

This simple app enables users to place a 3D model of a skeleton in their room using augmented reality (AR). They can then explore the names of major bone groups of the body and hide bones to see what lies beneath. Educational experiences like this help to bring the classroom equipment to the student, making learning from home more fun!

21/07/2020

The SolAR System augmented reality (AR) app is an educational tool to learn about the size, structure and scale of our solar system. It allows the viewer to place down an animated 3D model of our planetary system in-front of them and study information about each planet, their relative size, order and rotation. Viewers are taken on a journey where they first learn about our planet and moon, then how it fits into the larger system around us.

AR is a great tool for this as it allows you to place the solar system all around you for an immersive learning experience. This was particularly important for learning about objects that are the size and scale of planets in our solar system. It is much easier to use AR to look around the 3D objects in your room as you learn about them rather than being confined to regular screen display.

02/07/2020

This augmented reality (AR) educational experience was developed for the Faculty of Built Environment at the University of New South Wales. It provides a start to finish overview in 3D of the construction of building foundation piles and the processes involved. There is a showcase of the major equipment used and also an interactive exercise to replace damaged piles, learning about common causes of failure in the process.

It is intended to bring the construction site to the student and enable them access like never before to all phases of development, even those underground. This future form of engineering education allows the student to learn from the safety and convenience of their home or classroom environment.

You can learn more about the Immersive Educational Experiences we have developed here:
https://vantageinteractive.com.au/our-work/immersive-educational-experiences

Here are more examples of AR development that we have done:
https://vantageinteractive.com.au/our-work/augmented-reality-ar

11/06/2020

Learning about recycling Can be fun! Here is a preview of an AR game that we are developing to teach people about the importance of sorting their cans (and old pizza...) by practicing tossing them in the bin. You can place the bins anywhere and compete against the clock to earn high-score badges!

14/05/2020

Do you know where natural gas comes from? Or what an oil reservoir looks like? This virtual reality (VR) experience was developed for the School of Minerals and Energy Resources Engineering at the University of New South Wales (UNSW) to introduce students to petroleum engineering. It allows the viewer to explore and understand the equipment as well as the geological environments that produce some of our energy resources. A great way of engaging prospective students using VR at their university open day!

Address

Level 5, Studio 7, 35 Buckingham St
Surry Hills, NSW
2010

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