Dimension Gears Developments

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Dimension Gears Developments Graphics & Tools Development Services (Maya, 3ds Max, OpenGL/GLSL, DirectX/HLSL, CgFx, WebGL, CUDA)

25/11/2015
06/11/2015

Tell us how YOU met Max and how it has helped YOU get creative, and we’ll send a limited edition 25 Years of Max poster your way. Simply send us a short video of you telling us your fondest Max memories, how you came to meet Max or what you love most about it.

Are you c++ ?
04/10/2015

Are you c++ ?

Developer's humor
03/10/2015

Developer's humor

Happy birthday, Yuriy Karbovskiy!
18/09/2015

Happy birthday, Yuriy Karbovskiy!

12/09/2015

We are looking for new projects in Oct, ping us if you need to develop any graphics/tools apps!

31/08/2015

Developers have always worshipped Silicon Valley. They regard it as the peak of their careers when they are given the chance to work there. It embodies the notion that hard work and determination can lead to success. The very thought of recreating another 'silicon valley' in the Ukraine should i…

  is a person who thinks nine women can deliver a baby in one month
12/08/2015

is a person who thinks nine women can deliver a baby in one month

Got new ideas at siggraph? We'll help you to bring these to life!
11/08/2015

Got new ideas at siggraph? We'll help you to bring these to life!

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world.

23/06/2015

the XViewChecker.displayResults has 6 parmaters as it expressed in docs:

xViewChecker.displayResults color time node hwnd type results

it displays the results of the current Checker. This method can be used inside a custom displayOverride function to change the default checker display appearance, for example the colors to use, or what sub-object elements to highlight.
But it apperas the it competely ignores the type parameter in all version of maya up to 2015 (not sure about 2016). Regardless to the value passed in there or , 2 or 1 - it draws faces in the viewport.

We dug a bit and found that there is a dumb bug inside the void IGeometryCheckerManager_Imp::DisplayResults_FPS(Color *c,TimeValue t,INode *node, HWND hwnd,int type,Tab &indices)

'break's are missing in 'case' statements. If anybody want to use xViewChecker.displayResults to draw vertices or edges we can build a patch for for you.

08/06/2015

An overview of what's new in V-Ray 3.2 for 3ds Max, including VR, 3ds Max 2016 compatibility, and many enhancements to V-Ray RT GPU rendering.

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