OneP Studio

OneP Studio OnePStudio is a indie game studio in Vietnam. We writing mobile game, creative Tool and outsourcing

we are on weekly sale (start from today 😍) https://www.assetstore.unity3d.com/en/ #!/content/44618
14/08/2017

we are on weekly sale (start from today 😍)
https://www.assetstore.unity3d.com/en/ #!/content/44618

Features: - High performance using native Unity Animation system. Support export Sprite, Atlas, UGUI, NGUI... - Full support for skeleton & generation of bone hierarchy - Capture and play full animation exactly as seen in Adobe After Effects. - Automatically build and optimize atlas sprites; auto-ge...

Spine 2 Unity now can support export both UGUI and NGUI. Using Spine to create game character and UI Animation on this v...
29/11/2016

Spine 2 Unity now can support export both UGUI and NGUI. Using Spine to create game character and UI Animation on this version is easier than ever.

https://www.assetstore.unity3d.com/en/ #!/content/48096

Require Unity 4.5+ or Unity 5.0+ Feature: - Can work for all version Spine version 1, 2 & 3. - Calculate and record from export process, NOT require update or recalculate in runtime for highest CPU performance. - None Script or library requirement in editor or runtime. - Full create Skeleton, mechan...

Spine2Unity can export to UGUI now:
21/09/2016

Spine2Unity can export to UGUI now:

Require Unity 4.5+ or Unity 5.0+ Feature: - Can work for all version Spine version 1, 2 & 3. - Calculate and record from export process, NOT require update or recalculate in runtime for highest CPU performance. - None Script or library requirement in editor or runtime. - Full create Skeleton, mechan...

if you are a developer, or a concept artist, or just a newbie, You can also create fantastic character & scene animation...
01/06/2016

if you are a developer, or a concept artist, or just a newbie, You can also create fantastic character & scene animation just within couple of minutes using Photoshop(or illustrator) & Adobe After Effect. And then just 5 seconds to using it in your Unity Game. Check the sample video :
https://www.youtube.com/watch?v=awnxqQDeyWw

link: http://u3d.as/j5o

Quickly Create Animation and skeleton using for Unity Game Link : http://u3d.as/j5o

This week, new update available:http://u3d.as/kq7
12/03/2016

This week, new update available:
http://u3d.as/kq7

Require Unity 4.5+ or Unity 5.0+ Feature: - Can work for both Spine version 1 & 2. - Calculate and record from export process, NOT require update or recalculate in runtime for highest CPU performance. - None Script or library requirement in editor or runtime. - Full create Skeleton, mechanism and Un…

OneP Packer: Easy way to reduce memory usage and speed up your game. Feature:+ Build And Optimize Atlas with minimum siz...
14/01/2016

OneP Packer: Easy way to reduce memory usage and speed up your game. Feature:
+ Build And Optimize Atlas with minimum size of image.
+ Auto generate all sprites with exact pivot and alignment from original sprite.
+ Support Mapping the references linking from input sprite to new sprite atlas.
+ Easy to Add new or remove unnecessary sprite inside atlas.
+ Easy to compose many atlas sprite to only one atlas sprite.
+ Easy for working with Unity New UI, and optimize your current game resource
+ Optimize current texture size with less size of texture, very easy to scale atlas texture with any size you want. It's also keep reference (NOT missing sprite) from object linking. Pivot and alignment are also exact when trimming.

https://youtu.be/r3lL2AIoKK4

OneP Texture Packer - Build and optimize sprite Atlas

New Update Available, Version 1.4:- Support many type of Atlas builder- Auto generate Mechanim parameter and trigger - F...
01/12/2015

New Update Available, Version 1.4:
- Support many type of Atlas builder
- Auto generate Mechanim parameter and trigger
- Fixed white space name mapping in pivot
- Support Image sequence
- Support resize Atlas Image (1024 to 512,256...or what ever texture size you want). easy to optimize for mobile game
In realtime just your native animation, NO runtime plugin, NO runtime script library. Is it easy for you ? Now, check it out:http://u3d.as/j5o

Features: - High performance using native Unity Animation system. - Full support for skeleton & generation of bone hierarchy - Capture and play full animation exactly as seen in Adobe After Effects. - Automatically build and optimize atlas sprites; auto-generate pivot points. - Auto-generate Mechani…

[Best Tool export Spine To Native Unity Animation for Highest Performance]Spine is awesome tool to create Animation in g...
18/10/2015

[Best Tool export Spine To Native Unity Animation for Highest Performance]
Spine is awesome tool to create Animation in game. However, it has a lot of limitations for developer and game studio for using in game.
Today, we proudly present new Tool export from Spine to Unity with a lot of advantages and new features to solve the limitation for spine in Unity Game engines.

Advantages:
- Calculate and record from export process, NOT require update or recalculate in runtime for highest CPU performance.
- None Script or library requirement in runtime play.
- Can work for both Spine version 1 & 2.
- Full create Skeleton, mechanism and Unity native Animation, easy to reusable Skeleton and animation with many characters you have.
- Prefer render by Sprite Renderer, Mesh and Skinned Mesh are also supported.
- Image render in scene is most beautiful with pixel perfect and NOT blur texture.
- Auto create Atlas Sprite, easy to scale atlas image with any size you want.
- Easy to change Sprite in any bone of skeleton, it's also support for dynamic loading from AssetBundle or images for network.
- Very Easy to add plugin object(with itself skeleton,animation, or particle effect) for any bone of objects.

Limitation: In version 1.0
- not support IK mode yet.
- not support Flip mode yet.
- Require Unity pro 4.5 and above (or Unity 5 education, personal, or pro).

Check out video export:
https://www.youtube.com/watch?v=DfxbOdlWSgU&feature=youtu.be&t=1m16s

Convert Spine to Native Unity Animation. - None Script or library requirement in runtime play - Can work for Spine 1 & 2 - Require Unity 4 pro or Unity 5 all...

Address

Dictrict 2
Ho Chi Minh
760000

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