Puzzlets

Puzzlets Award-winning ed-tech platform from Digital Dream Labs which combines hands-on play & interactive gaming to teach STEAM principles to K-5 students.

, the award-winning platform, from developers and at ! Innovative programs aim to teach children to think critically (science and math) and creatively (art and design), and to then combine the critical and creative to solve real-world problems (engineering). Puzzlets triggers a child’s natural curiosity, allowing for better understanding of the world

around them, while preparing them for success in an increasingly technology-driven future. The Puzzlets Starter Pack
Puzzlets combines hands-on play with interactive gaming to form one seamless experience, engaging the mind and teaching the player new ways of thinking. The Starter Pack comes with everything you need and setup is simple. Puzzlets connects wirelessly to a personal device like an iPad or Android tablet or to a Mac computer through the included USB cable. Expanding Minds Through Play
Playing Cork the Volcano enables your child to experience thinking like a programmer. The secret is giving kids easy-to-use tools that motivate them to explore a topic. Then, add in compelling objectives to point them in the right direction and hold their interest.

50% Real, 50% Virtual
Puzzlets isn’t just a series of interactive video games, it’s a toy as well. Only half of any game for Puzzlets is played on a screen; the other half is played by arranging and rearranging the Puzzlets Tiles on the Play Tray. We call this 50/50 Play because time playing the game is evenly split between the real and digital worlds. Because there are these two modes of play in each Puzzlets game, it makes working toward a common goal with a friend, parent, or teacher a natural way to experience the game collaboratively. The Tangible Learning Platform
We all want the best for our children, but kids just want to have fun. This can place us at odds with our children, but there is a better way. Puzzlets puts fun and learning hand-in-hand with gameplay that leads kids to think in new ways. We all learn from the games that we play. Admit it: you’re much better at Candy Crush now than you were three years ago, and it’s not because you took a class on it.

“As children spend more and more time interacting with digital devices, they don’t have very many opportunities to create and experiment.”

Mitchel Resnick, MIT Media Lab

The question isn’t if kids learn from the games that they play, but what they learn. The games designed for the Puzzlets platform focus on teaching children innovative ways of thinking.

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170 Kelso Rd
Imperial, PA
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