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03/06/2026
03/06/2026
23/04/2026

Capcom has been on an absolute roll, releasing one banger after another. In fact, all of its last 5 main releases spread across the last year and a half have had a Metacritic score of 80 or more.

21/04/2026

On behalf of all gamers and streamers, thank you Capcom.

21/04/2026

Capcom is on a generational run. 3 releases in 2026. All 3 sitting in Metacritic's top 10 for the year 👇

🧟 Resident Evil Requiem — 88 Metacritic. Tied with Clair Obscur: Expedition 33 for the highest user score of all time on the platform. 5 million copies sold.

🤖 Pragmata — 86 Metacritic, 87 OpenCritic. Brand new IP after three delays and six years in development. Critics calling it one of the most exciting original games in years.

🐉 Monster Hunter Stories 3: Twisted Reflection — 86 Metacritic. Best reviewed entry in the spin off series.

Three hits in four months from the same publisher. They're not missing.

21/04/2026

Capcom delivering back-to-back parent simulators 😂😂

21/04/2026

Windrose just peaked at 222,134 concurrent players on Steam and has sold over 1 million copies in six days of Early Access.

Players are saying it's everything the pirate genre has been missing for years. Here's what's behind the momentum 👇

⚓ The genre blend actually works — Valheim progression, Black Flag sailing, and Sea of Thieves combat wrapped into one cohesive experience
🌊 Naval combat has real weight — cannon positioning, repairs, boarding actions, and ship customisation from ketch to frigate
🏴‍☠️ PvE only with up to 4 player co-op — no griefers, no gankers, pure cooperative progression
🛠️ Deep crafting and base building systems players are calling surprisingly polished for Early Access
📈 Runs smoothly on mid-range hardware, which is rare for survival games at launch
🎵 The sea shanties your crew sings while sailing are the moment most players say sold them

All built by a 15 person indie studio called Kraken Express. Their first game. It's currently the #1 best seller on Steam, beating Counter Strike 2.

Is this the pirate game you've been waiting for?

21/04/2026

Windrose is proving that AAA budgets and studio size don't matter.

A 15 person indie studio called Kraken Express just released their first game and it's pulling over 174,000 concurrent players on Steam with 85% positive reviews. 1 million copies sold in six days.

Meanwhile Skull and Bones — backed by a full AAA Ubisoft studio of over 500 developers, a decade of development, and a reported budget of between $200-$850 million* — is sitting at 66% positive with 185 players online right now.

Same genre. Same audience. Same promise — the pirate game fantasy.

One was built by a corporation that called it a "AAAA experience" and sold it for $70. The other was built by a handful of people who actually love pirate games.

The indies are eating the industry's lunch.

*Reported figures range from $200M officially to $650-850M via insider sources.

27/03/2026

AMD introduces the Ryzen 9 9950X3D2, the ultimate CPU designed for developers and creators. The chip features lots of cores, lots of threads, fast clock speeds, a fully unlocked design for overclocking, but most importantly, not one but two X3D stacks, for an unprecedented amount of cache, never before seen on a consumer chip.

The AMD Ryzen 9 9950X3D2 CPU features a 16-core and 32-thread configuration. The CPU will feature a base clock speed of 4.3 GHz and a boost clock speed of 5.6 GHz. While the base clock is the same as the 9950X3D, the boost clock sees a 100 MHz reduction, which may be due to the fact that the separate X3D cache requires more power.

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