No Piknik Games

No Piknik Games No Piknik Games is a start up computer games company located in Belfast, Northern Ireland. Creating their first IP for HTC Vive.

No Piknik Games, is a startup games company in Belfast,Northern Ireland. Currently on the UkGamesTalent program ; Tranzfuser. Working on their first IP for HTC Vive.

No Piknik Games and The Last Sentient are all set up at EGX and we are EXCITED!
21/09/2017

No Piknik Games and The Last Sentient are all set up at EGX and we are EXCITED!

That's a wrap for No Piknik Games! 🙋‍♂️🙋‍♂️🙋‍♂️ We wanted to say thank you to everyone who followed our progress during ...
01/09/2017

That's a wrap for No Piknik Games! 🙋‍♂️🙋‍♂️🙋‍♂️ We wanted to say thank you to everyone who followed our progress during Tranzfuser and has offered their support, particularly everyone at NI Screen. We can't wait to unveil our demo at EGX and are looking forward to the future!

Some of our interiors are looking seriously moody! 🚨 Who's excited for the final product? 🚨
30/08/2017

Some of our interiors are looking seriously moody! 🚨 Who's excited for the final product? 🚨

Sneak peeks of some interiors in the game. Not long now before Tranzfuser comes to an end! 🙁
29/08/2017

Sneak peeks of some interiors in the game. Not long now before Tranzfuser comes to an end! 🙁

https://m.youtube.com/watch?feature=youtu.be&v=YFJ6I4iWg5k Check out our vlog for week 8! Loads has been happening so ha...
21/08/2017

https://m.youtube.com/watch?feature=youtu.be&v=YFJ6I4iWg5k

Check out our vlog for week 8! Loads has been happening so have a watch and catch up on our progress.

This week has been a crazy one! Just trying our hardest now to pull everything together for the big market! Fingers crossed we get as much as possible sorted...

A highlighted cone of vision showing the enemies viewpoint will help our players navigate the game and overcome obstacle...
17/08/2017

A highlighted cone of vision showing the enemies viewpoint will help our players navigate the game and overcome obstacles when playing 'The Last Sentient'. One more way we are helping to maximise the gaming experience for the player! 🕹🎮

This week we are continuing to concentrate on implementing our visuals into Unity, it's amazing to see all the hard work...
16/08/2017

This week we are continuing to concentrate on implementing our visuals into Unity, it's amazing to see all the hard work coming together. We are getting closer and closer to the end of Tranzfuser and with it the EGX conference is creeping up on us so preparations are well underway for that too!

Getting our design ready for the lab section of our level and making several iterations of the throwable device which pl...
10/08/2017

Getting our design ready for the lab section of our level and making several iterations of the throwable device which players use to move and interact throughout levels.

Been spending some time this week implementing our visuals into Unity and we're feeling pretty pleased with the results!
09/08/2017

Been spending some time this week implementing our visuals into Unity and we're feeling pretty pleased with the results!

Crate and Panel designs for 'The Last Sentients' created by James.
01/08/2017

Crate and Panel designs for 'The Last Sentients' created by James.

Some visitors from China dropped by to test out our game on Wednesday! Thanks for calling in, we're glad the language ba...
27/07/2017

Some visitors from China dropped by to test out our game on Wednesday! Thanks for calling in, we're glad the language barrier didn't stop you all from enjoying it! 🕹

We had some volunteers in today to help us with user testing of 'The Last Sentients'. Thanks to everyone who came down a...
24/07/2017

We had some volunteers in today to help us with user testing of 'The Last Sentients'. Thanks to everyone who came down and tried it out, we look forward to showing you the finished demo in the coming weeks.

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