Cinematic Virtual Reality

Cinematic Virtual Reality There’s a sizable opportunity for Hollywood to create “cinematic” virtual reality

⏬ ++++ Jetzt bewerben ++++ ⏬Das DIVR sucht auch in diesem Jahr innovative VR-Projekte aus Unis, FHs und Co. Egal ob hoch...
04/03/2019

⏬ ++++ Jetzt bewerben ++++ ⏬
Das DIVR sucht auch in diesem Jahr innovative VR-Projekte aus Unis, FHs und Co. Egal ob hochschulnahes Start-Up, Projektgruppe oder Semesterprojekt: Euer VR/AR/MR/XR-Input wartet darauf prämiert zu werden.
Die feierliche Preisverleihung findet bei Places 2019 - Save the Date! statt!

Bewerbt euch jetzt direkt online!

19/07/2017

Unendliche Weiten - viality öffnet mit Virtual Reality das Tor in digitalen Welten.

Virtual und Augmented Reality werden schon bald Einzug in unser alltägliches Leben halten und genauso unverzichtbar sein wie heute Smartphones, sagt Markus Rall. Der Informatiker ist Gründer des preisgekrönten Dortmunder Unternehmens viality und muss es wissen: ist auf interaktive 3DAnwendungen spezialisiert, um komplexe oder räumliche Zusammenhänge zu veranschaulichen. In der Juli-August-Ausgabe unserer IHK-Zeitschrift Ruhr Wirtschaft, die heute erschienen ist, sprach Redakteur Gero Brandenburg mit dem 36-Jährigen über (fast) unglaubliche neue Möglichkeiten. Der digitale Wandel geht natürlich auch an Büroeinrichtungen nicht spurlos vorbei. Bestens kennen sich damit die Geschwister Birgit und Carsten Brauch aus, die seit 2001 das Familienunternehmen Büroorganisation Brauch GmbH & Co. KG in Lünen leiten. Digitalisierung im Einzelhandel ist das Thema einer Veranstaltungsreihe, die die IHK ab dem 9. August anbietet. Lesen Sie diese und natürlich viele weitere spannende Beiträge online unter https://www.dortmund.ihk24.de/servicemarken/presse/ihk_zeitschrift 😎

02/03/2017

Mit Hilfe der Unreal Engine werden Augmented Reality-Autos auf ein Elektro-Rig projiziert

Their video certainly is impressive, but I have to think that Fox and other broadcasters are already working on their ow...
31/10/2016

Their video certainly is impressive, but I have to think that Fox and other broadcasters are already working on their own solutions since VR was a huge topic of discussion at this year’s NAB conference. Just to be a tad bit more skeptical, I also want to see the end product. Without a head mounted display, if you watch any of the 360˚ videos on Youtube right now, you’ll see seams where the feed from the many cameras are stitched together. How good will the VRoom Cam footage look if the rig is moving?

Regardless of my hesitation, the rigs can be programmed to follow an individual at an event, have pre-programmed movement, or be remote controlled. That’s certainly a must for covering sports in VR. VRoom Cam’s stabilization technology and machine learning should give them a leg up, but the companies that currently dominate profession sports broadcasting may not like the competition.

If you’re interested in learning more, like myself, sign up for their newsletter and VRoom Cam will send you a kit to experience their tech. Or, you’ll have to wait until CES 2017 when they plan to unveil their systems.

Out in Eagle, Idaho a new company has created what they call a “locomotive platform for cinematic virtual reality.” VRoom Cam built two cameras for capture, The Rover and The Air. The systems are featured over at VR Dribble this month and in the following product video. Their video certainly is impr...

We are pleased to share a sample of the visual effects work created for Star Wars: The Force Awakens. The history of ILM...
09/09/2016

We are pleased to share a sample of the visual effects work created for Star Wars: The Force Awakens. The history of ILM leads all the way back to 1975 and origins of Star Wars and The Force Awakens gave us the opportunity to once again push the boundaries of what is possible in character animation and visual effects while combining cutting edge practical effects and physical sets. ILM studios in San Francisco, Singapore, Vancouver and London each contributed to the film effects as did our partners Hybride, Base FX and Virtuos.

We are pleased to share a sample of the visual effects work created for Star Wars: The Force Awakens. The history of ILM leads all the way back to 1975 and o...

09/08/2016

VRScout25. Mai um 20:38 · Did we miss any?How Hollywood has depicted VR and AR in movies.
05/06/2016

VRScout
25. Mai um 20:38 ·
Did we miss any?
How Hollywood has depicted VR and AR in movies.

From zero gravity chambers to organic gaming consoles, Hollywood has been dreaming up some of the biggest and best ways to implement virtual reality for decades. They’ve envisioned it as the latest method of psychoanalysis, human enhancement, law enforcement training and so much more. Traditionall...

26/05/2016
This amazing, disturbing vision of the future is from a short film by Keiichi Matsuda, called HyperReality.
23/05/2016

This amazing, disturbing vision of the future is from a short film by Keiichi Matsuda, called HyperReality.

Hyper-Reality presents a provocative and kaleidoscopic new vision of the future, where physical and virtual realities have merged, and the city is saturated…

20/05/2016

Writer Ernest Cline invites artists from around the world to design their own Re...

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