01/09/2026
๐๐ฏ๐๐ซ๐ฒ ๐ฌ๐ฎ๐๐๐๐ฌ๐ฌ๐๐ฎ๐ฅ ๐ ๐๐ฆ๐ ๐ก๐๐ฌ ๐ ๐ฌ๐ญ๐จ๐ซ๐ฒ. ๐๐๐ซ๐'๐ฌ ๐๐๐ซ๐๐ง๐ ๐๐ญ๐ข ๐๐ฎ๐ง๐ซ๐ข๐ฌ๐'๐ฌ!๐ฆ
We finally convinced our Head of Studio, Pantelis Spyrou, to tell it!
Along the way, he shared why some ideas made the game, others didn't, and what helped ๐๐๐ซ๐๐ง๐ ๐๐ญ๐ข ๐๐ฎ๐ง๐ซ๐ข๐ฌ๐ become one of our strongest performers.
๐๐ข๐ฌ๐๐จ๐ฏ๐๐ซ:
โ๏ธ How the team chose the theme and mechanics
๐ก The thinking behind a game that generates 5ร more bets than our average title
โ๏ธ Which ideas were left behind
๐ How the jackpot system was designed to reward progression
The full interview is now ๐ฅ๐ข๐ฏ๐ ๐จ๐ง ๐๐จ๐ฎ๐๐ฎ๐๐ - ๐ฅ๐ข๐ง๐ค ๐ข๐ง ๐ญ๐ก๐ ๐๐จ๐ฆ๐ฆ๐๐ง๐ญ๐ฌ ๐