Eurographics

Eurographics Eurographics is the only truly Europe-wide professional Computer Graphics association.

ABOUT EUROGRAPHICS
Eurographics is the only truly Europe-wide professional Computer Graphics association. The association supports its members in advancing the state of the art in Computer Graphics and related fields such as Multimedia, Scientific Visualization and Human Computer Interfaces. Through a world-wide membership, EG maintains close links with developments in the US, Japan and other countries, promoting the exchange of scientific and technical information and skills on a global scale.

25/04/2017

Call for Papers

15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Graz, Austria, September 27-29, 2017
https://gch17.tugraz.at/

Full Paper Deadline: May 05, 2017

The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017) aims to foster an international dialogue between ICT experts and CH scientists to advance the understanding of critical requirements for processing, managing, and delivering cultural information to a broad audience. The objective of the workshop is to introduce and showcase new techniques and applications for supporting Cultural Heritage information ranging from data acquisition, analysis and synthesis, 3D documentation, and data management, to new forms of interactive presentation and 3D printing solutions. Interdisciplinary approaches for analysis, classification and interpretation of cultural artefacts are particularly relevant to the event. GCH 2017 provides a scientific forum to exchange novel ideas and techniques in research, education and dissemination of Cultural Heritage information, to transfer them into practice, and identify future research and application opportunities. To advance the dialogue between ICT and CH experts, GCH 2017 will be held in close cooperation with the Museumsakademie of the Universalmuseum Joanneum in Graz, providing opportunity for exchange between the domains.

We seek original, innovative and previously unpublished contributions in the computer graphics area applied to digital cultural heritage, challenging the state of the art solutions and leveraging new ideas for future developments. Equally, original contributions in the cultural heritage field of relevance to computer graphics are welcome. Specific workshop sessions will be devoted to reports on applications, experiences and projects in this domain. Contributions are solicited (but not limited to) in the following areas:

• 2/3/4D data acquisition and processing in Cultural Heritage
• Multispectral imaging and data fusion
• Digital acquisition, representation and communication of intangible heritage
• Material acquisition analysis
• Heterogeneous data collection, integration and management
• 3D printing of cultural assets
• Shape analysis and interpretation
• Similarity search of digital artefacts
• Visualization and Virtual Museums including storytelling and design of heritage communications
• Multi-modal and interactive environments and applications for Cultural Heritage
• Spatial and mobile augmentation of physical collections with digital presentations
• Semantic-aware representation of digital artefacts (metadata, classification schemes, annotation)
• Digital libraries, archiving and long-term preservation of 3D documents
• Standards and documentation
• Serious games in Cultural Heritage
• Organizational aspects of cooperation between ICT and CH experts for project development
• Best practices for deployment of novel ICT solution in the CH domain, including budgeting and maintenance
• User demand and reception of ICT solutions in CH institutions

In cooperation with the Museumsakademie Joanneum, GCH is also planning for a half-day tutorial program, addressing practices and challenges in the important areas of acquisition and presentation of CH content.

IMPORTANT DATES

05 May Full Papers Deadline
30 June Notification Full Paper
14 July Short Papers + Posters
15 Aug Notification Short Papers + Posters
03 Sept Camera Ready Deadline

27-29 Sept Event takes place

Submission Information

Please submit your work via the SRM conference management system: https://srmv2.eg.org/COMFy/Conference/GCH_2017. A LaTeX template for preparing submissions can be found here: https://gch17.tugraz.at/conference_participation.html. Please also see the submission instructions at https://gch17.tugraz.at/conference_participation.html.

Proceedings

All accepted papers will be published by the Eurographics Association and archived in the EG Digital Library. The authors of selected best papers will be invited to submit an extended version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see http://jocch.acm.org/).

The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017) is organized by the Institute of Computer Graphics and Knowledge Visualization, Graz University of Technology and by Fraunhofer Austria. It aims to foster an international dialogue between ICT experts and CH scientists to ad...

Dear colleagues and friends,The papers deadline for the 28th Eurographics Symposium on Rendering(19–21 June 2017, at Aal...
02/03/2017

Dear colleagues and friends,

The papers deadline for the 28th Eurographics Symposium on Rendering
(19–21 June 2017, at Aalto University in Helsinki, Finland) is approaching fast! This 28th event continues the series of highly successful Eurographics Symposia and Workshops on rendering. For more details, please visit the conference webpage at http://egsr2017.aalto.fi/.

Important dates:
- Abstract deadline: Monday 27 March 2017
- Papers deadline: Friday 31 March 2017
- Author notification: Wednesday 10 May 2017
- Final papers due: Wednesday 17 May 2017

We are soliciting contributions to two different tracks: the “Experimental Ideas & Implementations” (EI & I) track for papers that will be presented at the conference only, and the “CGF” track for papers that will also appear in the Computer Graphics Forum journal, in addition to being presented at the conference. Authors will have the choice of submitting their work to be considered for the CGF track, the EI & I track, or both tracks.

Core conference topics include (but are not limited to):
- Global illumination
- Real-time and offline rendering
- Acquisition, modeling, and manipulation of light transport & appearance
- Realistic, non-photorealistic, 2D, and 3D image processing & synthesis
- Mathematical techniques for image synthesis
- Computational photography/optics/displays
- Image synthesis for augmented or virtual reality
- Software and hardware systems/architectures for rendering
- Audio/sound rendering

We hope to see you and your work in Helsinki!

28th Eurographics Symposium on Rendering, 19-21 June 2017, Helsinki, Finland

02/03/2017

Call for Papers

15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Graz, Austria, September 27-29, 2017
http://gch17.tugraz.at/

Full Paper Deadline: May 05, 2017

The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017) aims to foster an international dialogue between ICT experts and CH scientists to advance the understanding of critical requirements for processing, managing, and delivering cultural information to a broad audience. The objective of the workshop is to introduce and showcase new techniques and applications for supporting Cultural Heritage information ranging from data acquisition, analysis and synthesis, 3D documentation, and data management, to new forms of interactive presentation and 3D printing solutions. Interdisciplinary approaches for analysis, classification and interpretation of cultural artefacts are particularly relevant to the event. GCH 2017 provides a scientific forum to exchange novel ideas and techniques in research, education and dissemination of Cultural Heritage information, to transfer them into practice, and identify future research and application opportunities. To advance the dialogue between ICT and CH experts, GCH 2017 will be held in close cooperation with the Museumsakademie of the Universalmuseum Joanneum in Graz, providing opportunity for exchange between the domains.

We seek original, innovative and previously unpublished contributions in the computer graphics area applied to digital cultural heritage, challenging the state of the art solutions and leveraging new ideas for future developments. Equally, original contributions in the cultural heritage field of relevance to computer graphics are welcome. Specific workshop sessions will be devoted to reports on applications, experiences and projects in this domain. Contributions are solicited (but not limited to) in the following areas:

• 2/3/4D data acquisition and processing in Cultural Heritage
• Multispectral imaging and data fusion
• Digital acquisition, representation and communication of intangible heritage
• Material acquisition analysis
• Heterogeneous data collection, integration and management
• 3D printing of cultural assets
• Shape analysis and interpretation
• Similarity search of digital artefacts
• Visualization and Virtual Museums including storytelling and design of heritage communications
• Multi-modal and interactive environments and applications for Cultural Heritage
• Spatial and mobile augmentation of physical collections with digital presentations
• Semantic-aware representation of digital artefacts (metadata, classification schemes, annotation)
• Digital libraries, archiving and long-term preservation of 3D documents
• Standards and documentation
• Serious games in Cultural Heritage
• Organizational aspects of cooperation between ICT and CH experts for project development
• Best practices for deployment of novel ICT solution in the CH domain, including budgeting and maintenance
• User demand and reception of ICT solutions in CH institutions

In cooperation with the Museumsakademie Joanneum, GCH is also planning for a half-day tutorial program, addressing practices and challenges in the important areas of acquisition and presentation of CH content.

IMPORTANT DATES

05 May Full Papers Deadline
30 June Notification Full Paper
14 July Short Papers + Posters
15 Aug Notification Short Papers + Posters
03 Sept Camera Ready Deadline

27-29 Sept Event takes place

Proceedings

All accepted papers will be published by the Eurographics Association and archived in the EG Digital Library. The authors of selected best papers will be invited to submit an extended version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see http://jocch.acm.org/).

The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017) is organized by the Institute of Computer Graphics and Knowledge Visualization, Graz University of Technology and by Fraunhofer Austria. It aims to foster an international dialogue between ICT experts and CH scientists to ad...

24/02/2017

Spring Conference on Computer Graphics is the oldest annual meeting of computer graphics researchers in Central Europe with 33 years of tradition. It is a highly successful venue for sharing ideas and research results among computer graphics researchers and practitioners from Europe and around the world. The philosophy of SCCG is to put together top experts with young researchers and to support a good communication channel for East-West exchange of prospective ideas.

We invite the authors to submit their original scientific papers to the conference. The conference topics include: rendering, modeling, animation, image processing, vision, visualization, interaction, digital fabrication, and virtual reality.

All submission will be made through the new PCS conference management system (new.precisionconference.com). After the first review round the international program committee will nominate the papers adhering to high quality standards for a publication in a special issue of Elsevier’s Computers and Graphics journal. The second review cycle for these papers will be handled through the Elsevier editorial system.

The remaining accepted papers will be published in the conference proceedings that will be part of the ACM Digital Library. We also welcome posters covering your recent research work, late-breaking technical results, and work in progress. The posters will be part of posters proceedings.

**Keynote speakers**
Niloy Mitra (University College London)
Kwan-Liu Ma (University of California at Davis) Daniel Sykora (Czech Technical University in Prague)

**Important dates for papers**
Paper submission: **March 1, 2017(extended deadline)** First decision: April 5, 2017 Revised version due: April 19, 2017 Final decision: April 26, 2017 Camera ready: May 3, 2017

**Important dates for posters**
Poster submission: April 12, 2017
Notification of acceptance: April 19, 2017

**Conference Info**

Date: May 15-17, 2017
Conference chair: Pavel Zemcik
Program chairs: Jiri Bittner, Ivan Viola Poster chair: Vítezslav Beran Organization
Co-chairs: Vítezslav Beran, Andrej Ferko Elsevier C&G: Joaquim Jorge

Location: hotel Galant, Mikulov, Czech Republic (about 100 km from Vienna airport) Web site: http://www.sccg.sk

**Organizers**
Faculty of Information Technology, Brno University of Technology, Brno, Czech Republic The Faculty of Mathematics, Physics and Informatics, Comenius University, Bratislava, Slovakia The Slovak Society for Computer Science

In cooperation with ACM SIGGRAPH and EUROGRAPHICS.

--------------------------------------EuroVis 2017 Short Paper TrackCall for Papers** Extended Deadline ** Feb 27th 2017...
10/02/2017

--------------------------------------
EuroVis 2017 Short Paper Track
Call for Papers
** Extended Deadline ** Feb 27th 2017
--------------------------------------

For the sixth time, EuroVis 2017 features a short paper track to present late-breaking results, work in progress, and follow-up extensions or evaluations of existing methods. Short papers will be peer-reviewed in a one-stage double-blind process by an international program committee. Short papers will be electronically archived and are fully citable publications. All accepted short papers will be presented orally at the conference.

Submission Information
----------------------

Submissions for the short paper track should be at most 4 pages, with an additional page allowed for references. All submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book.

A EuroVis short paper describes a more focused and concise research contribution and is likely to have a smaller - yet still significant - scope of contribution than a full paper. Short papers draw from the same paper types as full papers, as well as the same list of suggested topics. The following descriptive examples, which are characterized in contrast to full papers, may be helpful in understanding what kinds of submissions may be suitable for short papers:

• A new visualization technique or system and evidence of its utility compared to known techniques or systems (described in sufficient detail to assist an expert reader in replicating the technique or system, but without exhaustive implementation detail and evaluation).
• An incremental improvement or variation of an existing visualization technique or system with convincing evaluation.
• An extensive evaluation of an existing visualization technique or system.
• A well-proven counter-example to an existing visualization technique that helps to understand its limitations.
• A new implementation approach that has demonstrably addressed a significant technical issue (without extensive evaluation of the implementation).
• A new methodology for designing or studying visualization systems that has demonstrable benefits for the EuroVis community (without extensive evaluation of the methodology).

For detailed paper preparation and submission instructions please refer to the guidelines in the Submitter Area on the conference web page at http://eurovis2017.virvig.es/. Note that the style for the final camera-ready version is included in that for full papers and can be found under Author Guidelines at http://eurovis2017.virvig.es/index.php/for-submitters/authors-guidelines. For any questions concerning short paper submissions please contact the co-chairs: [email protected]

Important Dates
---------------

Submission deadline: 23:59GMT, Feb 27th 2017
Notification: March 27th, 2017
Camera Ready deadline: April 24th, 2017
Please see http://eurovis2017.virvig.es/ for further details.

EuroVis 2017 | 19th EG/VGTC Conference on Visualization | 12-16 Junio 2017 Barcelona

08/02/2017

Call for Papers: Eurographics Workshop on Intelligent Cinematography and Film Editing (WICED'2017).

http://wiced.inria.fr/

NEW EXTENDED DEADLINE: February 24.
NEW TRACK for INVITED TALKS: Send one page abstract.

The expressive use of virtual cameras, mise-en-scene, lighting and editing (montage) within 3D synthetic environment shows great promise to extend the communicative power of film and video into the artificial environments of interactive games and virtual worlds.

At the same time, recent advances in computer vision-based object, actor and action recognition make it possible to envision novel re-cinematography (re-lighting, re-framing) and automatic editing of live-action video.

The workshop series is intended to bridge the gap between the two areas and confront research being performed in both domains.

One common area of active research is the representation and
understanding of the story to be told and its relation to its communicative goals. Another area is the extension of traditional film grammar towards more immersive and interactive experiences, and the emergence of virtual reality and augmented reality movie making.

This one-day workshop aims to bring together researchers and industrial experts working in all aspects of digital cinematography and film editing in their respective fields, including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive
and perceptual psychology, computational linguistics, computational aesthetics and visual effects.

Drawing upon cutting edge research and technologies regarding both the production and comprehension of cinematographic art-work, the workshop seeks to offer a glimpse of the future of cinematography and film editing, as well as a forum for discussion of outstanding research issues.

The 6th edition of the workshop will take place at Villa Lumiere, 25 rue du Premier Film, in Lyon, France on April 24, 2017, immediately before Eurographics 2017. The workshop will include a visit of the Lumiere Museum, which honours the contribution to filmmaking by Auguste and Louis Lumière
- inventors of the cinématographe and fathers of the cinema.

==========
Submission
==========

Researchers should submit one of:

•Regular paper (max 8 pages) reporting new work or new ideas in a relevant research area.
•Short paper (max 4 pages) describing work in progress or a vision of the near term future of intelligent cinematography.
•NEW:Invited paper (1 page abstract) reporting relevant work already published in other venues.

Submission information will be updated on the workshop site
http://wiced.inria.fr/

Proceedings of the workshop will be published by EG Publishing in the EG Digital Library.

=================
Topics of interest
=================

• Camera path planning and visibility
• Interactive and automatic camera control
• Automatic video editing
• Movie pre-vizualization
• Game cinematics, cinematic replays, and machinima
• Virtual reality and augmented reality movie making
• Immersive and interactive cinema
• Natural user interfaces for cinematography and editing
• Expressive performance of virtual characters
• Cognitive models of film perception
• Automatic video analysis of movies
• Re-cinematography, re-lighting and re-framing
• Computer-assisted multi-camera production
• Evaluation methodologies and user experience
• Analysis of film style

===============
Important Dates
===============

Paper submission (EXTENDED DEADLINE): February 24, 2017.
Notification to authors: March 10, 2017.
Camera-ready deadline: March 24, 2017.
Workshop held: April 24, 2017.

====================
Organizing committee
====================

The international workshop series is supervised by a steering committee composed of Magy Seif El-Nasr (Northeastern University), R. Michael Young (NC State University), Joseph Magliano (Northern Illinois University), Paolo Burelli (Aalborg University Copenhagen), Arnav Jhala (UC Santa Cruz), and Remi Ronfard (Inria Grenoble).

This 6th edition of the workshop is co-organized by William Bares (College of Charleston, South Carolina, USA), Vineet Gandhi (IIIT, Hyderabad), Quentin Galvane (Technicolor R&D, France) and Rémi Ronfard (Inria, France).

The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emergin...

01/02/2017

The paper submission deadline for the Spring Conference on Computer Graphics is approaching. The submission system is already open for submissions at https://new.precisionconference.com/. The submissions should be formatted based on instructions published at the conference
site: http://sccg.sk/submissions/. The scope of the conference are new and traditional topics in computer graphics and visualization. For specific list of the conference scope please refer to http://sccg.sk/conference-topics/. All accepted conference papers will be published in the ACM Digital Library. For the best submissions, the IPC will promote these as candidates for Elsevier’s Computers and Graphics journal papers.

The papers deadline is February 22, 2017.

31/01/2017

Eurographics 2017 call for student volunteers.

The EG2017 Student Volunteer program is a great opportunity for young researchers to attend a major conference in Computer Graphics and to establish and expand their network with the most relevant academicians, professionals and other students in the field.

Student Volunteers are integral part of the success of a conference. We are in the process of recruiting a team of reliable and enthusiastic students who help us host and manage a successful, productive and enjoyable conference. A wide range of responsibilities will be assigned to volunteers, such as:

· Support at the Registration desks
· Badge checks for technical sessions, workshops, demos, reception and dinner
· Support at the Help desks
· Help with setting up and maintaining demos, poster and other arrangements
· Audio and video support
· Helping hand for organizing committee
In general, no special skills are required except for one or two positions, where we are looking for individuals with good photography, blogging, and A/V skills.

For their time and unmeasurable efforts, student volunteers will receive a full student registration. This includes free access to the entire conference, including technical sessions, demo and poster sessions, reception and conference diner.

Student volunteers are responsible for their traveling and lodging expenses during the conference days.

Applicants must be Master or PhD students during the 2016-2017 academic year. The individuals must have a positive attitude and have good communication skills in English.

Volunteers are required to show up 5-10 minutes before their allotted service times and be available to help out for unforeseen surprises, which are difficult to predict. We expect every volunteer to commit to a total of about 15 volunteer hours of work at the conference (over 5 days).

Responsibilities and time allotment during the conference will be sent to the volunteers a few weeks before the start of the conference, and volunteers must plan to attend the information meeting on April 24th 2017 morning before the start of the conference.

Application Process:

Applicants must be PhD or MSc students during the 2016-2017 academic year. Candidates should send a short CV (one page), a motivation letter, a proof of valid student status (ID card, document signed by advisor or dean of department) at the following address: [email protected]

The deadline for applications is February 20, 2017.
We will send out notifications until February 28, 2017.

========================================================CALL FOR PAPERS (EXTENDED DEADLINE)In cooperation with EG, Eurog...
31/01/2017

========================================================
CALL FOR PAPERS (EXTENDED DEADLINE)

In cooperation with EG, Eurographics2017 co-located event The 13th Workshop on Virtual Reality Interaction and Physical Simulation
(VRIPHYS)
April 23-24, 2017, Lyon (France)
Extended submission deadline ** February 7, 2017 **

https://vriphys2017.sciencesconf.org/

Registration is now open !!!

========================================================

We are pleased to announce the 13th Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS 2017. The workshop will take place in Lyon on April 23-24, 2017. It is organized in cooperation with EG.
For this edition, the format slightly change, as the workshop will be co-located for the first time with EuroGraphics2017 (April 24-28, 2017)!

VRIPHYS is one of the well-established international conferences in the field of computer animation and virtual reality. The workshop provides an opportunity for researches in virtual reality and computer animation to present and discuss their latest results and to share ideas for potential directions of future research.

Topics of interest
==================
Include, but are not limited to:
* animation, e.g. physically-based, vision-based, knowledge-based and geometric approaches
* virtual and augmented reality
* planning, learning, optimization for animation
* interfaces for creating and editing animations
* perception in animation
* autonomous characters, group and crowd behavior
* natural phenomena
* mathematical foundations of animation
* haptics
* sound interfaces
* related techniques, e. g. collision detection and contact handling
* applications, e. g. in robotics, medicine, entertainment

Submission
================
Authors are invited to submit original and unpublished research and application papers addressing all areas of VRIPHYS.
Paper submissions in PDF should be formatted according to the EG publication style, and the EG exclusive licence form has to be filled, following the instructions:
https://vriphys2017.sciencesconf.org/page/submission_page

Submissions must be anonymous, should be written in English and should not exceed 10 pages. We encourage the submission of supplementary videos to particularly illustrate dynamic aspects of a submission. All materials will be submitted electronically through the SRM portal before February 7, 2017.
https://srmv2.eg.org/COMFy/Conference/VRIPHYS_2017

All submissions will be reviewed by three members of the International Program Committee. Accepted papers will be presented at the workshop. A full proceedings with all accepted papers will be published in the EG Digital Library at the time of the workshop.

Important dates
==================
Preliminary Summary: January 24, 2017
Full Paper Submission: February 7, 2017
Full Paper Notification: March 21,2017
Camera-ready: April 4,2017
Conference: April. 23-24, 2017

Poster/Work-in-Progress submission: April 4, 2017

Best papers award
==================
The "best papers Award" will be given to the author(s) of full papers presented at the conference, selected by the Committee. The authors of the best papers will be invited to submit an extended version to the journal Computers & Graphics, for publication in a Virtual Special Issue (VSI).
http://www.journals.elsevier.com/computers-and-graphics

We are pleased to announce the 13th Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS 2017. The workshop is hosted by LIRIS and the Université Lyon 1 and will take place on

30/01/2017

2017 International Conference on CYBERWORLDS
University of Chester, Chester, United Kingdom
20-22nd September, 2017
In cooperation with the Eurographics Association and the International Federation for Information Processing (IFIP)
http://www.cyberworlds-conference.org/
First Call for Participation
Cyberworlds are information spaces and communities that use computer technologies to augment the way we interact, participate in business and receive information throughout the world. Cyberworlds have ever-growing impact on our lives and the evolution of the world economy. Examples include social networking services, 3D shared virtual communities and massively multiplayer online role-playing games. As the University of Chester is hosting the 2017 conference we particularly invite submissions based on our specialist areas of virtual and augmented reality, and cybersecurity. However, a broad range of topics will be accepted for CW2017, including:
• Applications of augmented and mixed reality
• Networked and shared virtual worlds
• Virtual collaborative spaces
• Shape modelling for cyberworlds
• Virtual humans and avatars
• Multimodal interaction and rendering
• Computer vision for augmented and mixed reality
• Cognitive informatics
• Brain-computer interfaces
• Affective computing
• Social computing
• Online communities
• E-learning in cyberworlds
• Multi-user web games
• Art and heritage in cyberspace, cyber-museums
• Cyberethics and cyberlaws
• Cybersecurity
• Welfare in cyberworlds
• Data mining and warehousing in cyberworlds
• Visual analytics in cyberworlds
SUBMISSION CATEGORIES include full papers (up to 8 pages), short papers (up to 4 pages), and poster papers (up to 4 pages). The papers must be written in good English, carefully proofread, and formatted to IEEE Manuscript Template. Full papers and short papers will be scheduled for oral presentation (25 min full papers, 15 min short papers). Posters/demos will have to be displayed by the authors during the poster session and will also require 1 min fast-forward slide presentation. All three categories of papers will participate in the competition for the Best Paper awards.
CONFERENCE PROCEEDINGS with all accepted papers will be published by IEEE Conference Publishing Services as well as submitted to the IEEE Xplore Digital Library, IEEE Computer Society Digital Library and reference databases of all major referencing indices (e.g., see the proceedings listed at SCI, Scopus, etc.).
SPECIAL JOURNAL ISSUES referenced by SCI and other major indices are currently being confirmed for full papers.
KEYNOTE TALKS:
• Professor Min Chen, University of Oxford, “Myths and Promises of Data Intelligence”.
• Dr. Rafal Mantiuk, University of Cambridge
REGISTRATION and ORAL PRESENTATION of each paper accepted for the conference will be required to be included in the conference proceedings and special journal issues.
CONFERENCE VENUE: Chester is one of the most historic cities in the UK and many tourist attractions are nearby. CW2017 will be held in the heart of the city at the Riverside Innovation Centre. There is a wide selection of hotels at a range of prices available to book in Chester – for more information see www.visitchester.com. Manchester International Airport is 30 miles from Chester and can be reached in 40 minutes by road or 1hr 30 mins by rail. Liverpool Airport is 25 miles from Chester and can be reached in 35 minutes by road. Chester is also well served by the railway network and has frequent, fast rail links to London and major cities in the UK.
IMPORTANT DATES:
Monday 14 May 23:59 UTC Papers (Full/Short) submission
Friday 22 June Papers (Full/Short) notification
Friday 29 June 23:59 UTC Poster papers submission
Friday 6 July Poster papers notification
Friday 13 July Author Registration
Friday 14 July Camera-ready papers submission to IEEE CPS
TBC Special journal issues submissions
Links to previous conferences in the Cyberworlds series can be found here.

Adresse

C/o Fiduciaire A. Richard SA Avenue De Frontenex 32
Geneve
1207

Benachrichtigungen

Lassen Sie sich von uns eine E-Mail senden und seien Sie der erste der Neuigkeiten und Aktionen von Eurographics erfährt. Ihre E-Mail-Adresse wird nicht für andere Zwecke verwendet und Sie können sich jederzeit abmelden.

Service Kontaktieren

Nachricht an Eurographics senden:

Teilen