09/23/2019
Online Game Scene and Game Server Connection
Hello Unity Developers, welcome to part 3 on making a multiplayer turn-based card game in Unity using the SocketWeaver SDK. In today's video, we will create the MultiplayerGameScene to separate the online and offline game flow. We will also make the game load the MultiplayerGameScene when the players are ready to play together.
Welcome to part 3 on making a multiplayer card game in Unity using the SocketWeaver SDK. In today's video, we will create the MultiplayerGameScene to separat...